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Direct3D error 0x0x8007000e (E_OUTOFMEMORY)


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#1 zeltrax

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Posted 25 May 2021 - 09:22 PM

This error is driving myself and 7 friends nuts! all of us have beefy machines but random mid match 1 to 3 of us crash and it is random. I've looked everywhere and I can't seem to find a fix.

 

This happens to me on BFME 2, ROTWK and AOTR I have tried running the game in compatability mode for XP aswell as run the game in administrator but still it doesn't help.

 

Any permenant fixes for this issue? I have resintalled the games 3+ times.

 

I've tried limiting the core count to 2 then 4 still the crash happens.


Edited by zeltrax, 26 May 2021 - 11:10 AM.


#2 aragong

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Posted 17 January 2025 - 08:05 PM

I know this topic is old but issue still there.

 

For direct3d e_outofmemory error, crash to desktops, this was what worked for me: changing IdealStaticGameLOD to VeryLow in options.ini. Should be like:

 

IdealStaticGameLOD = VeryLow

 

 

I upgraded to a new laptop, and the only thing that worked was that. Problems started when I manually changed that to High or VeryHigh (leaving VeryHigh for the StaticGameLOD is fine, but not for this "ideal" line) after upgrading RAM to 32GB.

 

Other things that I tried and did not work:

 

- setting GPU to discrete or integrated

- "4GB patch" (in .exe and in game.dat): seemed to help, but still crashed

- updating or rolling back nvidia gpu / intel drivers

- playing with virtual memory (windows performance settings)

 

 

 

Also, in Windows 11 since 24h2, I had to set the rotwk .exe in compatibility mode for windows xp sp3 in order to avoid rotwk not launching.






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