Is there any way to implement a save function for normal multiplayer the way you can with the WOTR mode? Especially given issues where playing the game for too long can cause performance problems. I'm a player who prefers long form games, something more like Age of Empires, and my friends do, too, while enjoying being able to keep them going past performance issues and not have to sacrifice all the effort of building sweet bases.
Multiplayer Save Function
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