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Construction Cost


Best Answer Miraak5, 23 November 2021 - 02:19 PM

You need to add this behavior for all structures built on foundations

 

Behavior = CastleMemberBehavior ModuleTag_CMB
End
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#1 King Arveleg

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Posted 23 November 2021 - 10:52 AM

Hi,

I've added Rohan, got everything including the fortress set up and working fine. The fortress has two expansions, ents and arrow towers. Problem is that the cost of the arrow tower is defined in rohanarrowtowerexpansion.ini to equal 400 and the object is referenced in the commandbuttion.ini, but when I select the expansionpad and construct the tower no money is spent, it acts as if it costs nothing. However, if I don't have 400 resources or more then I can't construct it. Any ideas how to fix this?

Edited by King Arveleg, 23 November 2021 - 11:23 AM.


#2 Miraak5

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Posted 23 November 2021 - 02:19 PM   Best Answer

You need to add this behavior for all structures built on foundations

 

Behavior = CastleMemberBehavior ModuleTag_CMB
End

He was the first...


#3 King Arveleg

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Posted 23 November 2021 - 04:25 PM

 

You need to add this behavior for all structures built on foundations

 

Behavior = CastleMemberBehavior ModuleTag_CMB
End

 

 

That does it. Thank you.






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