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Rivendel's early game


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#1 Mex_Flaxtz

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Posted 05 May 2022 - 12:54 AM

Hi, this topic is simple: Apparently nothing from Rivendel sais it has a weaker early game than other factions.

I cant say its early game is weak due to the fact dunedain camp has long recruit time (nearly any good unit has a long recruit time so its ok). Btw, dunedain and dunedain cavarly are the 2 strongest units any faction can get that early without losing for that. In a real 1vs1 a Horse start into hobbits after 4 farms means u lose 1 farm before being able to defend. Then u have a good horses batallion and hobbits coming, with the possibility of getting good and versatile archers, its nothing bad that early.

From the games ive seen and played, hobbits alone are not enough to stop most early games and, despite cav does pretty well, i would say no faction has a big problem with them. What makes me not accept Rivendel has a weaker early game is dunedain rangers, these guys bring a too early defensive potential that doesnt fit the faction weakness.

The most simple change that comes to my mind would be to make dunedain rangers from building lv2. This way more skill is needed to survive early in a good spot and u still have good cavarly to help hobbits spam.

Feel free to send ur ideas and for sure im glad u read this.

#2 Nidhoggr

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Posted 08 May 2022 - 07:31 AM

This sounds very weird I must admit, and from my experience it not works like this,however I can assume that just never was made right against me(?). Worth to take a look at that in real game. Maybe once I will have a bit more time we can play and check how you can afford that strategy under the pressure.

#3 Anterias

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Posted 25 May 2022 - 02:05 PM

I want to add to this post, I find Rivendell's early game ridiculous vs certain factions. Isengard will be my example here since I have a replay. Isen has no tools to deal effectively deal with early Rivendell. Hobbit bounders are cheaper than wildman and do the same job, perhaps even better than wildmen. Breeland pikes cost 50 more but seem to be much stronger than Dunland pikes and get upgraded armor if they survive long enough, for free. Took are good archers for their price and support the early pike/bounder army very well and are unlocked from level 1. To get archers isengard needs to upgrade their clan steading which is 250 and the axe throwers are strong but low range, or build an uruk pit and start using scouts who are quite expensive and need to be protected by dunland pikes who die farily quickly to ranged and the archers will get 1 shot trampled by dune cav. Also my first wildman unit's pathing completely glitched, I presume because he had two buildings around the farm, which was unfortunate, this was a mistake that surely turned things in his favor from the start, but I don't think it greatly game changing. You can also see at one point lvl 1 dunedain cav trampling level 2 dunland pikes and literally one shoting them, without dying,  why is this a thing? Wargs can't ever hope to do that vs breelanders.

 

Rivendell already has a more balanced(lol) and cheaper army composition than Isengard just from their Breeland building. We don't even have the Dunedain in the picture yet, when they come , and they will come before your uruk pike/sword/crossbows,  Isengard is fucked. Warg riders cannot compete with Dunedain cav in the slightest, not in trample, not in eco harass or anything really, in the replay I trampled his rangers and they were half hp, true they were buffed by aragorn and the ithilieen wood, but half hp for archers with no upgraded armor..I don't think he even put them in def stance.  The uruk pit and it's upgarde is really expensive and you really need it if you hope to fight vs rangers. The rangers are versatile to boot and have stealth. Hero wise I find Aragorn the most annoying hero in the entire mod, your only hope of ever killing Aragorn is lurtz lvl 4 or high level grima who barely gets used and isn't easy to level. He has athelas heal which also heals other heroes and the Rivendell player can invest a measely 5 points to heal him and his army further, making him an unkillable menace that kills any hero and has splash damage so he kills armies quick AND buffs the already overpowering dunedain troops from level 1.

 

https://discord.com/...022065736753165

 

On another note this was our second match and he got dominated as Gondor vs WR, so I don't think there is a big skill gap between us, which could influence the replay's viability. 


Edited by Anterias, 25 May 2022 - 02:22 PM.





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