Whenever siege machines (trebuchets, catapults) pass over trees they knock them down. How can I stop this? Which part of the code is related?
Thanks.
Edited by King-Romendacil, 07 July 2022 - 02:19 PM.
Posted 07 July 2022 - 02:15 PM
Edited by King-Romendacil, 07 July 2022 - 02:19 PM.
Posted 15 July 2022 - 03:33 PM
This is done by the CrushableLevel in the object's, I believe.
For instance, you'll find this in the GondorTrebuchet:
CrushableLevel = 2 ;What am I?: 0 = for infantry, 1 = for trees, 2 = general vehicles
I don't know what 1 does, really, but setting it on 0 should stop making them knock down trees. Remember that you'll have to change it manually for every siege machine you want (Gondor Trebuchet, Isengard Ballista, etc..)
The 4th Age version 0.8 has been released: Link
Posted 17 July 2022 - 09:44 AM
Posted 20 August 2022 - 10:15 PM
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