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Siege weapons knock down trees


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#1 King-Romendacil

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Posted 07 July 2022 - 02:15 PM

Hello,

Whenever siege machines (trebuchets, catapults) pass over trees they knock them down. How can I stop this? Which part of the code is related?

Thanks.

Edited by King-Romendacil, 07 July 2022 - 02:19 PM.


#2 Lauri

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Posted 15 July 2022 - 03:33 PM

This is done by the CrushableLevel in the object's, I believe.

 

For instance, you'll find this in the GondorTrebuchet:

CrushableLevel = 2  ;What am I?:        0 = for infantry, 1 = for trees, 2 = general vehicles

I don't know what 1 does, really, but setting it on 0 should stop making them knock down trees. Remember that you'll have to change it manually for every siege machine you want (Gondor Trebuchet, Isengard Ballista, etc..)


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#3 King-Romendacil

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Posted 17 July 2022 - 09:44 AM

Thanks for the reply. I tried, it didn't work. I'm using 2.02. Though I'm not sure if it's relevant.

#4 JUS_SAURON

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Posted 20 August 2022 - 10:15 PM

all codes related to crushing 
 
Also if using a MOD (or Mod type patch ) , sometimes the codes for the mod may be in different folders , depending on mod setup i.e search all instances for the object GondorTrebuche
 
CrusherLevel = 0 ;Can I crush anything?
MountedCrusherLevel = 1 ;Crush level when mounted.
CrushableLevel = 2 ;What am I?:        0 = for infantry, 1 = for trees, 2 = cavalry/heroes
MountedCrushableLevel = 2 ;Crusable level when mounted.





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