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Moh's Production

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#1 Raptor6

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Posted 20 November 2022 - 12:31 AM

Hey all, so I finally, just recently start dabbling in modifying some bfme models, but only so much so since I'm still new to Blender and the art of modding in itself; and w3d and BIG.files are whole other animals for me to tame.

Never the less I was able to make some minor accomplishments in this virtual medium.

My first test flight was with trying to redesign the mumakil and make them look more like elephants than in the films and the games, apply re-sizing and re-shaping their ears and adjusting their facial tissue between the trunk and the tusks from the skull up.


I should also note I intended to use the newer models more akin to the films, courtesy of the team behind Age of the Ring mod, but my directory just gave me the same vanilla game model despite it's file name saying "mumamakilnew_skn.w3d"

Like I said, the game files are pretty tricky and they don't like to cooperate with me

Edited by Raptor6, 20 November 2022 - 12:34 AM.

#2 Raptor6

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Posted 21 February 2023 - 05:11 AM


WIP of a Black Numenorean/Dark Dunedain horseman I hope to make for my own angmar faction for a mod, or even a submod for AOTR.

Credit goes to them for their Dark Dunedain skin design

Edited by Raptor6, 21 February 2023 - 05:11 AM.

#3 Raptor6

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Posted 12 June 2023 - 12:45 AM


The Spawn of Tevildo

A big cat unit I hope to include in my submod, apply for a subfaction for Dol Guldur during the LOTR

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