Hello everyone !
Im on the beginning of my journey in the fabulous world of modding dawn of war (here, dark crusade), and i still trying to figure how to properly modify the sounds of the game.
(to be more specific, i'm using the titanium wars mod for DC and i try to replace some of the sounds by my own)
As you saw on my previous topic, i wanted to change the heavy bolter sound to use the one from dawn of war 2 (i found it in the sound files of unification wars on soulstorm) and it worked thanks to your help.
I also manage to change the voices for a specific unit as well !
Now, i tried something else : changing the lasrifle sound from the guardsmen, using the same method and from UW too.
And also the auto cannon sound from the Hydra AA tank (new unit in TW, basically a chimera with 4 auto cannon for fire support. here, it uses the autocannon sound from the SM predator).
The thing is : it seems that the game doesn't allow the superposition of the sound from the same unit (or squad, for the guardsmen) or weapon.
So, i can hear the new sound, once. Then again, once, then again...
But actually, the unit or squad has fired multiple times, but i could'nt hear the shooting sound every time it shoots.
For the exemple, the original Hydra AA tank can fires its four auto cannons and you can hear the original shooting sound each time it fires.
But if i replace the sound by another, a tank cannon sound i found elsewhere, ive got this sort of delay between each sound.
Same thing with the guardsmen squad and their lasrifles.
My wish would like that anytime the unit/squad member fires, we can hear a new firing sound played.
Did i miss something ? maybe something with the _default.rat files ? I tried to modify them, little by little, to find out. But in the end, it seems it doesnt affect that, juste sound volume and spacialization...
I didn't notice this before with the heavy bolter sound, because the file is basically multiple shots recorded, and played as it, not a single shot.
Maybe i have to cut all my sound files so the file cut right at the end of the sound, allowing the game to repeat it immediatly after ?
I don't know really much
If you have some hints for me ?
Again, please forgive my english
Thank you for your time !!
Have a nice day !