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How faithful is this mod?


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#1 Fegroider

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Posted 25 May 2024 - 08:26 AM

New to Revora, so I hope I've posted in the right place.

 

I've been looking for a mod that merges Tiberian Sun with Red Alert 2. C&C Reloaded's ModDB page came onto my radar pretty recently, and it's got me interested. With that said, I'm something of a purist, and - additions aside - I prefer to stick as close to the originals as possible. It's hard to tell what might be different about the core factions from the ModDB page alone, what with all the faction variations on display.

 

That brings me to the core question here; how close are the factions in Reloaded to their original representations in their respective games?

 

I'm not too fussed about stat tweaks and balance changes. I'm okay with additions, especially if they're split off into their own factions. It's huge changes and replacements that I'm leery of.



#2 FS-21

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    Kane lives in death!

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Posted 04 June 2024 - 09:14 AM

If I'm not wrong:

Nod: Reaper + Obelisk of Darkness
GDI: Juggernaut (once I release the FS campaigns the mobile EMP & Lipet drones).
Soviets: Tesla Tower defense + Terrorists + Chitkoi (or how is called that cyber dog from RA1) - Nuclear Reactor (is located in the alternative tech tree)
Allies: I don't remember new units. Alternative tech tree had almost all the House-Specific-units and some replacements.
Yuri: Repair service depot + Bio Warrior

You can disable the alternative Tech trees if you don't want to see that new list of structures + units and forbid AI to use those tech trees.


Edited by FS-21, 04 June 2024 - 09:16 AM.

C&C:Reloaded -> 5 different armies: GDI, Nod, Allies, Soviets & Yuri... & converted TS Terrain!!

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