Hi guys, I'm new to map editing and have been trying to search on how to successfully add secret units to the secret lab.
I've read through most of the post here in the forums on a solution but I cannot seem to ever get anything but a rejuvie to be buildable.
I've tried add these methods (examples);
SecretUnits=REJU,MAMM
Using the Unit's ID example;
[MAMM]
PrerequisiteOverride=NAWEAP
TechLevel=1
I tried messing with SpyEffect.StolenTechIndex & Prerequisite.StolenTech but have had no results from it.
If anyone has any insight on how I make the stolen tech unit's buildable, without needing to be spied on said buildings and just being able to own a warfactory for example.
I'm only asking as I'm trying to make a custom map where you can be allowed to build a stolen tech unit without the need to spy any buildings.
If someone is asking what exactly I'm trying to do; I am trying to make it so you can build an APOC from a Soviet War Factory withouth needing to spy a Soviet Con Yard and Battle Lab.
Edited by KiyoshiRyuu, 02 September 2024 - 09:38 PM.