Where do linux users put mods?
.steam/debian-installation/steamapps/common/Dawn of War Definitive Edition
UI modding
Old Data/game taskbar.lua and taskbar_tooltips.lua override DE's split ui
fedefaults.lua only affects skirmish default settings
Dowde main menu code is in dowde.sga, it also uses images from engine.sga
To copy de's main menu to your mod copy dowde/data/art/ui/3d_models/main_menu.whm, art/ui/screens, and art/ui/textures
art/ui/textures/fg_unitcustomization.tga for your army painter background.
art/ui/textures/fe_dowde_background.tga for your main menu background.
copying mainmenu.screen from unification core_data_art_1.sga will align the menu position along the right side
to enable multi campaign select add these lines to your .module file
DllName = DXP3Mod
RequiredMod.1 = DoWDE
RequiredMod.2 = DXP3
RequiredMod.3 = DXP2
RequiredMod.4 = WXP
RequiredMod.5 = W40k
Relic in their infinite wisdom hardcoded the buttons in campaign submenu to launch their specific "mods" for each campaign. I am still thinking about ways to work around this.
Edited by Moreartillery, 12 May 2026 - 05:44 PM.








