Trying to make some units' armorsets get upgrade by leveling up. For example, a unit can get better armor by leveling up to level 5.
ArmorSet
Conditions = None
Armor = SoldierEliteHeavyArmor
DamageFX = NormalDamageFX
End
ArmorSet
Conditions = PLAYER_UPGRADE
Armor = ToughHeroArmor
DamageFX = NormalDamageFX
End
Behavior = ArmorUpgrade ArmorUpgradeModuleTag
TriggeredBy = Upgrade_ObjectLevel5
ArmorSetFlag = PLAYER_UPGRADE
End
How to do the same thing with autoresolve armor?
AutoResolveArmor
RequiredUpgrades = Upgrade_GondorHeavyArmor
Armor = AutoResolve_AnorienFighterHeavyArmor
End
What to put for "requiredupgrades"?
Edited by ticketgoal2123, 02 September 2025 - 07:55 PM.








