#1
Posted 17 September 2025 - 09:21 PM
- extrano1955 likes this
#2
Posted 24 September 2025 - 06:53 PM
I belive the missions are created in 3dsmax. Then they use a script to convert the geometry to the Commandos 2 format (*.MBI).
#3
Posted 29 September 2025 - 06:47 PM
#4
Posted 11 October 2025 - 04:42 AM
#5
Posted 13 October 2025 - 05:29 PM
Hi, please have a look at the file Src/Doc/OBJ_ConvertProcedure.en.htm (it's part of the CommDevToolkit).
#6
Posted 16 October 2025 - 04:14 PM
thx i could create the (mtl + obj + tiles ) files successfully using blender now the problem is how to create the sectors
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