Tho the original module, and statustype where cut; Sleipnir thinks it might be possible this way. But it needs to be tested for multiplayer mismatch errors
Sleipnir says:
"make a script something like
If
unit of type vehicle is damaged with weapon dummyradiojamweapon
then
set aiflag unselectable
then set a timer which removes it after X seconds"
tho I want all unit type to be effected not just vehicles.
Edited by Just west, 10 July 2004 - 05:29 AM.