modding & porting
Posted 19 July 2004 - 10:33 PM
Posted 20 July 2004 - 12:11 AM
Too cute! | Server Status: If you can read this, it's up |
Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.
Posted 20 July 2004 - 01:36 AM
The thing is that involves me buying it...
Posted 20 July 2004 - 03:39 AM
I have a feeling, some units will have some "tank" like qualities. I fell so behind by getting into modding late. I will not make the same mistake twice.
Posted 20 July 2004 - 10:42 AM
"To be governed is tragic, to govern is pathetic."
Posted 21 July 2004 - 02:09 AM
Posted 21 July 2004 - 06:31 AM
Posted 22 July 2004 - 02:56 PM
Posted 22 July 2004 - 03:39 PM
But im gonna do revisited 1st tho
Posted 22 July 2004 - 08:59 PM
Posted 22 July 2004 - 09:05 PM
Just expect things to work a bit more like Emperor than Generals, and have a whole load of silly new stuff too, like the morale system (which I don't believe is particularily editable)
Teh AmberZ has spoken.
Posted 22 July 2004 - 09:20 PM
I have some outlines for a fantasy storyline, ill be writing it up in he measure i have more time. Ill choose between this or something else sometime, in case i leave it unused, i have no problems on handling it to someone else who might want to use it.
Margret Thatcher - Fenring's the one for me
Posted 22 July 2004 - 09:32 PM
Posted 24 July 2004 - 02:11 AM
Posted 24 July 2004 - 04:26 PM
Posted 24 July 2004 - 05:00 PM
Ambershee, If I may ask, how do you know thse things? How do you know tanks are still possible?
It pays to have links. Watching some of the trailers will also demonstrate how some things work right off
I may / may not bring a version of Dh2 to BFME, it depends on what I feel like after having played it
Posted 16 August 2004 - 11:29 AM
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