I just glanced through a thread below that talked about implimenting NPC's for effect (i.e villagers, chickens etc.) and that made me think, that would be a really cool idea for a map or even a game mode. Pillage (spelling?) basically you have a town all walled in and stuff and then you have one side guarding it and the other team trying to kill the villagers and steal gold and stuff. It could be done I guess like an objective map (DC Weapon Bunkers, Battle of Britain etc from DC/1942). The defending teams tickets would go down every time a villager was killed or a treasure chest of gold was stolen while the attacking sides tickets would be bleeding the whole time but get a boost from killing a villager/stealing valuables. I'm not sure if that kind of ticket bleed would be possible but I think the general idea of this mode of play would be pretty cool. Maybe that's just me.
Anyway keep up the good work guys and don't quit, I'm looking forward to this mod too much (as are a lot of people I'm sure) to see it die.
Oh, and I'm sorry if something like this was posted already possibly in that other thread, I'm not sure I only glanced through it
Edited by Pink Maggit, 21 July 2004 - 04:36 AM.