Jump to content


Im bak...NEED HELP


  • Please log in to reply
2 replies to this topic

#1 Guest_Red Leader_*

Guest_Red Leader_*
  • Guests

Posted 26 July 2004 - 02:23 AM

Im bak, with a full family fun question...not really,


in gen, im trying to put a gap generator in, i have the code setup, heres my problem...


HOW THE HELL DO U BONE A BUILDING?


thx..

#2 killakanz

killakanz

    Infamy!

  • Hosted
  • 1,368 posts
  • Projects:Infamy!
  •  They've all got it infamy!

Posted 26 July 2004 - 09:30 AM

Just the same as you would for a tank or aircraft.
Buildings would only need bones for smoke, where units would appear from or muzzle bones etc depending on what type of building it is. I'm pretty sure though that a gap generator wouldn't need any of those, except for smoke bones. :)
Posted Image
New Tutorial Online Now!! Check it out!!

#3 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 10 August 2004 - 03:54 PM

Yes, structures need no turret boning or chassis boning, just smoke and fire. And animations if needed (which are often another W3D).
I do have a small trick to help you prevent everything moving around.
Just name the most centered piece of the building. and name it BODY. then link everything to BODY, and center the body by gettin Y and X coordinates to 0. adjust the height as neccesary.
With defensive structures you need to bone it, depending on the model




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users