Jump to content


Photo

Concept Art Contest


  • Please log in to reply
28 replies to this topic

#1 Stino

Stino

    AKA Stink_o

  • Hosted
  • 1,421 posts
  • Location:the Netherlands
  • Projects:Blitzkrieg II:The Finest Hour (BlitzII:TFH)
  •  Doer of Things

Posted 13 August 2004 - 09:30 AM

We have a contest for you today. TFH is stuck.. well Mongoose is the one who is stuck. He needs concept art for the German Tech Center. What he needs is for it to be clear and clean, not too much of a mess, with a fence and a medium sized land area. Would be a plus if you can include a V2 Rocket Pad. Feel free to submit any pieces of concept art without worrying too much about quality - MS Paint or similar programs are sufficient for this purpose. The most useful drawing will win a beta testing slot. The team will judge the drawings.

The contest will end on 1st September.

You can send your concept art to webmaster@the-finest-hour.net, or you can attach it in this topic.
Posted Image

#2 General MacArthur

General MacArthur
  • Members
  • 48 posts

Posted 13 August 2004 - 03:49 PM

Well I suck at drawing but why not use somethng similar to the telican research base model from battlefield?

#3 General MacArthur

General MacArthur
  • Members
  • 48 posts

Posted 13 August 2004 - 05:40 PM

Here is what I thought it could look like somewhat.....

Posted Image

you just have to cap the pillars and make a roof :laugh:

Edited by General MacArthur, 13 August 2004 - 05:41 PM.


#4 Guest_z3r0_tr0jAn_*

Guest_z3r0_tr0jAn_*
  • Guests

Posted 15 August 2004 - 04:45 AM

What kind of a feel do you want for the building? What goes on in there? Diabolical, evil research (ie. chemical weapons), or regular research (ie. allied tech center in RA)? Is it a well-established structure, or just put up quickly? A little more info would be helpful :p

#5 Mongoose

Mongoose

    TFH rOCks

  • Hosted
  • 785 posts
  • Location:Australia
  •  OMG I'M MEMBER NUMBER 189

Posted 15 August 2004 - 05:29 AM

It's can be any thing from well-established structure, or just put up quickly but i would say well-established one would be the best thing to do for it. now what it is used for is that evil german stuff like jets ,v2 rockets and so on.

as for the feel of things the germans in TFH have a cerment theam as well as a filed tent sort thing, it's hard to say.
http://the-finest-ho...fhnews/gbpp.jpg
http://the-finest-ho...s/gbsuprndr.jpg
http://the-finest-ho.../gbwarfrndr.jpg

in this one you can see a germnay barricks :p
http://the-finest-ho...mages/germ3.jpg

Edited by Mongoose, 15 August 2004 - 05:48 AM.

Posted Image
Posted Image
Posted Image

#6 General MacArthur

General MacArthur
  • Members
  • 48 posts

Posted 16 August 2004 - 03:20 AM

lmfao...What the hell is that around the dead soilders feet? It looks like tiped over army men :p

#7 Mongoose

Mongoose

    TFH rOCks

  • Hosted
  • 785 posts
  • Location:Australia
  •  OMG I'M MEMBER NUMBER 189

Posted 16 August 2004 - 04:06 AM

that wa when i tryed to rig them and it didn't work out but that is now all fixed.
Posted Image
Posted Image
Posted Image

#8 Indigo

Indigo

    Firestarter

  • Members
  • 586 posts

Posted 17 August 2004 - 12:06 AM

Hmmm...forgive me Mongoose but the infantrymen's stance looks kinda awkward. :ninja:

Maybe for the riflemen, the Chinese Conscript's animations would fit, the Submachine gunner's animations would fit with the GLA Rebel, and the Bar gunner's animations would fit with the U.S. Ranger...but these options would fit only as of now till you guys pollish it a bit. Just a friendly advice. :)

#9 Guest_Guest_*

Guest_Guest_*
  • Guests

Posted 17 August 2004 - 03:31 AM

thats what we are doing, just untill we got new Anims in game. then it will look all sweat.

#10 Mongoose

Mongoose

    TFH rOCks

  • Hosted
  • 785 posts
  • Location:Australia
  •  OMG I'M MEMBER NUMBER 189

Posted 17 August 2004 - 09:24 AM

:ninja: that'a was'a me'a
Posted Image
Posted Image
Posted Image

#11 General MacArthur

General MacArthur
  • Members
  • 48 posts

Posted 17 August 2004 - 07:34 PM

Seems like no one is submiting any drawing so i guess i am in the lead, w00t! I also made a few sherman models myself too.

Edited by General MacArthur, 17 August 2004 - 07:34 PM.


#12 Stino

Stino

    AKA Stink_o

  • Hosted
  • 1,421 posts
  • Location:the Netherlands
  • Projects:Blitzkrieg II:The Finest Hour (BlitzII:TFH)
  •  Doer of Things

Posted 17 August 2004 - 09:07 PM

No, sorry your not in the lead. You can also send stuff to my email :ninja:
Posted Image

#13 General MacArthur

General MacArthur
  • Members
  • 48 posts

Posted 18 August 2004 - 01:39 AM

Hmm thats not good :'(. Well I can take some pictures of the actualy telmark research base if you like?

#14 Mongoose

Mongoose

    TFH rOCks

  • Hosted
  • 785 posts
  • Location:Australia
  •  OMG I'M MEMBER NUMBER 189

Posted 18 August 2004 - 06:07 AM

we want drawings.
Posted Image
Posted Image
Posted Image

#15 Godwin

Godwin

    title available

  • Hosted
  • 491 posts

Posted 22 August 2004 - 10:59 AM

do you really need a contest for this?

it's not like they hired world class architects during WWII to design and build structures?

just make some bunker and stick a V2 site next to it, most industrial buildings built during that period looked pretty similar, blocky, concrete or brick, warehouse like, depending on the purpose
Posted Image

#16 Mongoose

Mongoose

    TFH rOCks

  • Hosted
  • 785 posts
  • Location:Australia
  •  OMG I'M MEMBER NUMBER 189

Posted 23 August 2004 - 04:19 AM

do you really need a contest for this?

it's not like they hired world class architects during WWII to design and build structures?

just make some bunker and stick a V2 site next to it, most industrial buildings built during that period looked pretty similar, blocky, concrete or brick, warehouse like, depending on the purpose

<{POST_SNAPBACK}>

well not really, it would look much better with we had it all nice and planed. plus having a block isnt that good looking. :blink: the fact that i couldn't think of anything made it a really good time for the public to get invloed in making this mod, so thats what we did. :ninja:
Posted Image
Posted Image
Posted Image

#17 Uruk-Hai

Uruk-Hai
  • Project Team
  • 185 posts

Posted 23 August 2004 - 08:23 PM

hey,

Well as a mohaa fan i couldnt let this pass without showing this:

(this is the v2 rocket facility map from the original medal of honor allied assault, converted to call of duty)

Posted Image
Posted Image

I know it's not a drawing but i just wanted to show them :blink:

Greetingz,

Uruk-Hai

#18 Stino

Stino

    AKA Stink_o

  • Hosted
  • 1,421 posts
  • Location:the Netherlands
  • Projects:Blitzkrieg II:The Finest Hour (BlitzII:TFH)
  •  Doer of Things

Posted 23 August 2004 - 08:44 PM

Uruk-Hai, do you mind sharing that map with me?
Posted Image

#19 Mongoose

Mongoose

    TFH rOCks

  • Hosted
  • 785 posts
  • Location:Australia
  •  OMG I'M MEMBER NUMBER 189

Posted 25 August 2004 - 07:14 AM

Ohhhhhhh i like that lots. NOW DRAW IT *stabs Uruk-Hai with a tazser* hehe
Posted Image
Posted Image
Posted Image

#20 Guest_Faction X_*

Guest_Faction X_*
  • Guests

Posted 25 August 2004 - 06:12 PM

Maybe I can help? I am Arch. stundent and feel I can give you a strong design having looked some of your structures, but can you do anything with hand drawings,or autoCAD files?




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users