If I create a situation that causes all players to be attacked by a specific unit or superweapon, will that mismatch.
I guess my question is: Does it make a difference whether the "scoring" is equally dipersed among all players or if any change whatsoever will affect scoring.
for instance: after a super weapon has been built for player 1 -player 4 (on a for player map) then Unit<Aurora Bomber> attacks in an specific area until its demise.
Is this or something like this possible?
Bob
Scoring ?
Started by
Guest_Bob_*
, Aug 17 2004 07:08 PM
3 replies to this topic
#1 Guest_Bob_*
Posted 17 August 2004 - 07:08 PM
#2
Posted 17 August 2004 - 07:15 PM
That, to my knowledge, will not mismatch since it is not against the rule of thumb. The aurora bomber will affect the player's scoring, not a script
#3 Guest_Bob_*
Posted 17 August 2004 - 07:41 PM
Confused !
How actually does scoring need to be altered to mismatch?
If I were to use example with Aurora's but, only attacked one player. Then does that create a scoring problem or is scoring based on the ownership or the ability of player A to own something that player B cannot own.
Please explain scoring in detail.
Thanks for all of your help Mithril........
Bob
How actually does scoring need to be altered to mismatch?
If I were to use example with Aurora's but, only attacked one player. Then does that create a scoring problem or is scoring based on the ownership or the ability of player A to own something that player B cannot own.
Please explain scoring in detail.
Thanks for all of your help Mithril........
Bob
#4
Posted 19 August 2004 - 05:12 PM
If you affect a human player's scoring system DIRECTLY with a script, there is a chance that it will mismatch. If you for example spawn a team somewhere and tell it to attack a human player, it will (normally..) not mismatch.
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