i asked in another forum, and got a mixed message.. i dont quite understand wher eto put things, and i got no response back.. sooooooo
i want to make exploding supply stashes (the supply areas where you get money FROM), to do that i would assume i would have to give them hit points... i think 5000 seems reasonable to test out... but as it explodes or loses all 5000 hit points, i want it to explode supply crates in a small radius.. like about i dunno... $10,000 worth or if there is less on the stash itself, then that amount in crates... what i got was this as an answer..
You have to create a new OCL and add it into the Supply Center Behaivor if you want to have Supply Boxes to appear after Destruction, just create a OCL that spawns those Crates
Short Example:
ObjectCreationList OCL_SupplyCenterCashes
CreateObject
ObjectNames = 1500DollarCrate
Disposition = ON_GROUND_ALIGNED
End
End
And then add this Tag to the Supply Center:
Behavior = CreateObjectDie ModuleTag_66
CreationList = OCL_SupplyCenterCashes
End
i can;t find any supply center line other than what i created in object creation list.. i dont get it... and shouldn't i have to put hit points somewhere? i know how to code c++ and all that but these ini files are damn annoying.. writing everything 6 damn times...
Thanks for the help.. much appreciated, im working on a mod with all existing units and such, but better balancing
this is for zero hour, sorry.. andthanks for help with the others, much appreciated! this should be my last annoyance. hehe
Edited by masterquinn, 04 October 2004 - 02:09 AM.