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#281 Bob

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Posted 20 July 2005 - 11:21 PM

Probably doing stuff, pluss it's been real stormy in the North East of the US where he lives, so he might just not want to be on the Computer. And it's been kinda stormy here too (Texas).

<{POST_SNAPBACK}>


Yep, been stormy here, and I've been off doing other normal daily things, and other fun things such as the map project.

Sunday night I thought everything in my apartment was going to go up in flames, when a neighbors car caught fire right outside my front door. The car sits under a tree that extends up to my second story window, and then up to the buildings roof.

By the blessing of god though, the tree never caught fire. The tree got badly singed by the heat of the fire, but it never caught on fire.

Anyway, that's what I've been doing. Performing CPR on myself for the last couple of days. :dry:
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#282 Vanguard

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Posted 21 July 2005 - 12:44 AM

I threw a molotov at a car that was in a ditch once that got washed away in a flood, was fun, :dry: .
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#283 Karlos Vandango

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Posted 23 July 2005 - 08:02 PM

y is ur site down vangaurd
i know revora went down but y urs as well
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#284 Casojin

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Posted 24 July 2005 - 06:37 PM

My ZH crashes when I play against GLA AI (all of them). I think there is something wrong with them (It's not the new skirmishscript.scb error because I've tested it by putting normal skirmishscript.scb in and play, it crashed too).

Could you do something to fix it?
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#285 Vanguard

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Posted 24 July 2005 - 09:06 PM

URGENT:

The new site Address is http://projectraptor.gamemod.net/
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#286 Karlos Vandango

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Posted 25 July 2005 - 12:21 PM

is revora back up to speed yet
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#287 Karlos Vandango

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Posted 25 July 2005 - 12:22 PM

My ZH crashes when I play against GLA AI (all of them). I think there is something wrong with them (It's not the new skirmishscript.scb error because I've tested it by putting normal skirmishscript.scb in and play, it crashed too).

Could you do something to fix it?

<{POST_SNAPBACK}>



have u been pissing about with ur files

he my advice

DO NT EDIT THE FILES UNLESS U KNOW WHAT IR DOING


whoohoo i turned 15 on sunday

Edited by Karl Townsend, 25 July 2005 - 12:23 PM.

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#288 Vanguard

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Posted 25 July 2005 - 04:23 PM

Congrats, listen if you really want to learn how to code contact me on MSN, or any other Instant messanger, I am on all day.
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#289 Chaos

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Posted 25 July 2005 - 04:34 PM

As you said, the error wasn't with the game, it was with a program that was running in the background on the two computers. Just a thought, have you ever thought about adding an aircraft carrier for the airforce general? Also, I noticed that the jsf was removed, but whenever you are starting a game with the airforce general, it's still in the list. Last, why did you remove the boss general out of curiosity?

#290 Vanguard

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Posted 25 July 2005 - 05:04 PM

No Carriers are impossible to add and have them work perfectly. And you should really read the readme for PR about the Boss General.
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#291 Karlos Vandango

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Posted 25 July 2005 - 07:00 PM

for some reason

(that i do not know)
my bro formatted my comp for no reason so bye bye went project raptor

2nd i cant be fucked to install zero hour cause ive been playing
empire earth 2
and star wars battlefront

and unrreal champonchip 2 for xbox on xbox live

so im not gonna install it till the patch comes out

god know why but by then ill be borad (YES I KNOW I CANT SPELL AND DONT RECCOMEND ANY SPELLING PROGRAMS) of those 3 games and il proply want to play pr
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#292 meykeru-sensei

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Posted 26 July 2005 - 09:02 AM

i dont know if you made it that way on purpose,but the ICBM explodes against mountain cliffs and such that are in his path

#293 Karlos Vandango

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Posted 26 July 2005 - 04:09 PM

i dont know if you made it that way on purpose,but the ICBM explodes against mountain cliffs and such that are in his path

<{POST_SNAPBACK}>



ummm dont think so

and the only way u can fix that is make sure it goes in the air like the nuke and descend like the nuke
and vangaurd can u make the screen flash when a nuke missle goes off cause it looks so cool in other mods
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#294 Lordbane2110

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Posted 26 July 2005 - 08:05 PM

installed v5.0

no new units?

reinstalled everything and still nothing, any idea what happened to the ones that were supposed to be in version 5

#295 Bob

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Posted 26 July 2005 - 08:29 PM

I had that happen to me when 5.0 came out. I've also had this occur in other mods as well.

What I did to fix the issue was to uninstall everything PR, ZH, and Generals. Then go into the following folders that are left over, ones that the uninstallers didn't uninstall for whatever reason, and delete any remaining files and folders left within them.

The folders to clean out are:
C:\Program Files\EA Games\Command & Conquer Generals Zero Hour
C:\Program Files\EA Games\Command and Conquer Generals

Then after that go ahead and install everything again. After I did that then the new units were there.

Between this issue, and other issues with other mods, I always recommend to people that if you update or change mods, to go ahead and take the time to uninstall and reinstall the whole shebang each and every time. Even though it might be a huge pain in the butt, it will save a lot of frustration later on when you that this or that feature doesn't work in a particular mod., or worse yet when a remnant of one mod conflicts with a new mod.
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#296 Karlos Vandango

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Posted 27 July 2005 - 11:14 AM

do u know how much i hate reinstalling zero hour gets so boring u just sit there for hours and hours
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#297 Guest_Guest_*

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Posted 27 July 2005 - 04:13 PM

same here

however,did what the man said and it works fine now

#298 Karlos Vandango

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Posted 27 July 2005 - 09:42 PM

hey vangaurd could you remake the gla and usa ship yards

cause the gla ship yard looks to advanced for them and then u could fix the bug with the fortifed stucture upgrade bug

the usa shipyard looks to old for them considering the futureitic techongle


but the china one looks fine just suits them so good

and plus i got round to installing pr 5.0 again

Edited by Karl Townsend, 28 July 2005 - 08:31 PM.

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#299 Karlos Vandango

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Posted 28 July 2005 - 09:10 PM

founda bug well im not sure if its a bug

the black eagle bomber can not be premoted casue of the bombs it uses

its like with the radiation and toxins as well if a unit runs into them and gets destroyed the unit who caused the raditon cloud (etc rt-21) the unit doesent get premoted

and were on earth has the hammerhead artilly gone vangaurd
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#300 Guest_Guest_*

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Posted 29 July 2005 - 11:19 AM

i dont know if you made it that way on purpose,but the ICBM explodes against mountain cliffs and such that are in his path

<{POST_SNAPBACK}>

I think it's cool how it does that. also are you going to make the ai a bit smarter for the mod cause that would be great. Tank general is quite stupid.




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