Tractors Trailers and Deployeble Units
#1
Posted 05 November 2004 - 11:33 PM
What I would like is, a single "tractor" unit, and trailer units. These units can connect and didconect from each other.
Also how do you make a unit deploy only when there is room?
#2
Posted 09 November 2004 - 05:30 PM
Im not entirely sure on how you would connect and disconnect trailers. Im not entirely sure its possible to do trailers full stop other than just a simple OCL upgrade or Overlord module upgrade.
#3
Posted 11 November 2004 - 09:30 AM
I'll have a look at the Nuke Launcher code, thanks.
#4
Posted 11 November 2004 - 10:05 PM
#5
Posted 11 November 2004 - 11:18 PM
#6
Posted 12 November 2004 - 09:12 AM
Behavior = DeployStyleAIUpdate ModuleTag_04
Turret
TurretTurnRate = 80
TurretPitchRate = 80
FirePitch = 0 ; Instead of aiming pitchwise at the target, it will aim here
AllowsPitch = Yes
RecenterTime = 5000 ; how long to wait during idle before recentering
ControlledWeaponSlots = PRIMARY SECONDARY
NaturalTurretAngle = 0
InitiallyDisabled = Yes
End
AutoAcquireEnemiesWhenIdle = No
PackTime = 3333
UnpackTime = 3333
TurretsFunctionOnlyWhenDeployed = Yes
TurretsMustCenterBeforePacking = Yes
ManualDeployAnimations = Yes
End
Is this what you mean?
#7
Posted 12 November 2004 - 04:40 PM
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