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Some 3ds max questions


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#1 Hostile

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Posted 09 November 2004 - 02:50 PM

1) can someone direct me to a good tutorial on uv mapping for 3ds? I thought I'd just google it but did not find anything useful.

2) when uv mapping and choosing faces to map. What setting can I change in order to make the face change colors to let me know what faces are selected and which are not?

I am determined to learn how to make blank uv maps so I can texturize them to complete the skinning process. TYIA.

#2 AdmiralGT

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Posted 09 November 2004 - 05:27 PM

Killasmods has some cool tutorials for Mapping on its site. Its hosted here at revora

http://killasmods.game-mod.net/

There for gmax though, but im pretty sure they'll be useful for 3ds max. Other than that I dont know of anyone others. As for the face colour, no idea at all, i've never used 3ds max for long enough to figure out how it works.

#3 Hostile

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Posted 09 November 2004 - 06:16 PM

Well the modeler I worked with used to give me mapped images of the skins, blank. Than I could texturize them. I was just wondering if anyone familiar with 3DS Max knew how how he did that.

Can't ask the modeler as he is not accessible.




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