Questions/Suggestions/Newsflashes
#1
Posted 29 November 2004 - 07:19 PM
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#2
Posted 29 November 2004 - 09:19 PM
If they are its going to generate a hell of a lot of lag! Espeacially for us with slower machines...
#3
Posted 30 November 2004 - 12:31 AM
Each country will get 1 tank, 1 Infantry killer, 1 Ack Ack etc.
This should reduce the lag on the slower machines. The reduce lag even further you can copy the mix-files from the CD into you directory. Off course this is only an option when you've got enough diskspace.
Edited by Andre27, 30 November 2004 - 12:34 AM.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#4
Posted 30 November 2004 - 08:05 AM
will the D-Day AI solve this ?
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#5 Guest_Guest_*
Posted 30 November 2004 - 02:41 PM
Will there be trenches ? and are these buildable, mqybe garissonable buildings with the wall-coding (buildable in rows, corners)
Will there be barbedwire ?
What are the different Infantry classes ?
AFAIK there wasn't any effective AA infantry, though there was AT.
Will there be 'engineers' and will they have any special capability except for capturing buildings ?
#6
Posted 30 November 2004 - 07:09 PM
in skirmish games , when you have a computer controled ally , it seems that it is alot less agressive than the enemy AIs and sits around doing nothing for a long while.
will the D-Day AI solve this ?
I'll do my best.
Will there be a remarkable difference between rifle and machime-gun infantry ?
Will there be trenches ? and are these buildable, mqybe garissonable buildings with the wall-coding (buildable in rows, corners)
Will there be barbedwire ?
What are the different Infantry classes ?
AFAIK there wasn't any effective AA infantry, though there was AT.
Will there be 'engineers' and will they have any special capability except for capturing buildings ?
To my best of knowlage: yes.
Trenches are buildable, but afaik no decission has been made to include/excude them.
Barbed Wire is already in Ra2/YR therefor yes.
There will be engineers, but their abilities will remain a closely guarded secret for now.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#7
Posted 30 November 2004 - 10:11 PM
#8
Posted 01 December 2004 - 01:42 PM
I think Andre's comment was really meant to imply that such things are already possible in RA2, so will therefore be in DDay (like garrisoning of buildings for example).
#10
Posted 02 December 2004 - 05:39 PM
#11
Posted 02 December 2004 - 07:19 PM
sounds like a pain to me.
"I'm not retreating, I'm just fighting in another direction" (anonymous US corporal, Korea)
work is sacred...so don't go near it.
#12
Posted 02 December 2004 - 07:39 PM
I was thinking it is possibile that every shot fired to cost ?
That is not possible. It is possible to get "maintainance costs" for each building in the base So build wisely.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#14
Posted 02 December 2004 - 08:07 PM
Supply truck with ammo aren't possible with the Ra2/YR engine.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#15
Posted 02 December 2004 - 11:01 PM
It actually makes sense. If you have a bunch of tanks go through a battle, they will need some 'resupply' time before they are fully battle capable again.
#16
Posted 03 December 2004 - 08:19 AM
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
#18
Posted 03 December 2004 - 04:00 PM
In the case of specific units (like minelayers or aircraft), it works well. For most units however, it is unnecessary complication for no real benefit. Really, if you want that sorta thing, go and play the Sudden Strike games.
#20
Posted 03 December 2004 - 08:09 PM
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Andre 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
- The mathemathical probability of God existing is 67% -
"We are the Borg. Existence as you know it is over. We will add your biological and technological distinctiveness to our own. Resistance is futile."
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