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ALW is leaving.


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#1 Elite General TankMaster

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Posted 12 December 2004 - 03:22 AM

Due to not getting support, being ignored, and other reasons, the team and I have decided to switch to another host. So you can delete the ALW forums, site, ftp, etc. If you do care where our new location is, here is the link: http://ra2a.unleashed.ws/. We have also renamed ourselfs, again. We decided for several reasons why to leave, two are above. If you don't think thats enough here are others: When something gets big or too big, other things get ignored (and one is my mod and I post almost daily). Another is I personaly don't think that the merger should have happened. It was great till the two merged into Revora. That is my opinion though. There are more reasons, but I feel I don't have to explain them to you. You can easily find the reasons why yourself, unless you are a complete idiot. It was not so much a blast being here, more incompatent in ways, so I am leaving on "a not so good note". Sorry, but it had to happen. I just hope you people can figure out a reason that was not stated and hopefuly fix it.

-The whole Red Alert 2: Armageddon (Red Alert 2: Allies Last War) team says good bye.

BTW, if you think we left on a really sour note, get over it. We are not a dead mod, we just prefered to move.

#2 Mastermind

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Posted 12 December 2004 - 04:13 AM

Due to not getting support, being ignored, and other reasons, the team and I have decided to switch to another host.

<{POST_SNAPBACK}>

Even though he can't see this anymore.... What team? I didn't see a single team member. Second, you can't expect us to respond instantly, as some of us do actually have to do other things than maintain sites.
:blush:
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Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

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#3 Mig Eater

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Posted 12 December 2004 - 06:30 AM

Oh well his loss, if he doesn’t want to be part of the best RA2/TS modding network it’s his problem...


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#4 Detail

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Posted 12 December 2004 - 12:34 PM

Never even seen this project till now :blush:

#5 Tom

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Posted 12 December 2004 - 01:11 PM

Sorry you wanted to go dude. But MM has a point. You didn't really make yourself active. You didn't get your site working or really post much in the forums. Oh well. What about matrix studios? Moving too?

#6 Banshee

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Posted 12 December 2004 - 05:02 PM

What about matrix studios? Moving too?


Even though he can't see this anymore


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#7 Deathblow Luc

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Posted 12 December 2004 - 05:21 PM

Psst, dont say that Banshee, i wanna see more of his idiocy in action...:blush:

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#8 Tom

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Posted 12 December 2004 - 06:01 PM

In that case i better put him back upto hosted to find out if he is keeping matrix here too.

#9 Elite General TankMaster

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Posted 12 December 2004 - 09:15 PM

So my loss eh? Acualy its better at Unleashed, imo that is. It is more of Revora's loss. So delete ALW's site and Maxtrix Studios as well. Thank you, and bye.

And if you do care for the project the new link is: http://ra2a.unleashed.ws/.

Edited by Elite General TankMaster, 12 December 2004 - 09:18 PM.


#10 Detail

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Posted 12 December 2004 - 09:49 PM

It would only be our loss if the egg hatches.
Mods in development are eggs. We host them in the hope that thay will one day hatch and become chickens :blush:

#11 Elite General TankMaster

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Posted 12 December 2004 - 11:30 PM

Well count it as one, because at 50 models, and coding underway. Release isnt far away.

Edited by Elite General TankMaster, 12 December 2004 - 11:30 PM.


#12 Mastermind

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Posted 13 December 2004 - 02:40 AM

Alright then. You can't see this anymore, but good bye.
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Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.

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#13 Beowulf

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Posted 13 December 2004 - 09:00 AM

He never did post a fucking thing, so what does he expect? Even though he can't see this, it's still his loss.

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#14 Mithril

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Posted 13 December 2004 - 09:12 AM

Let's see it this way: he's only doing us a favour by balancing out the statistic.

A certain number of people will always complain about our services, this specimen has just made it more improbable for others to complain. Therefore we should thank him.
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#15 Tom

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Posted 13 December 2004 - 02:51 PM

I don't believe he moved entirely because of being inactive. I expect its due to something about Detail 'stealing' mods hosted by unleashed. Anyway his loss, as said.

#16 Ash

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Posted 19 December 2004 - 09:27 PM

*revives topic*

Team my arse. Some of those models look good because he borrowed them from a Generals mod lmao. They aren't his work. His ones are shit.

'Release isn't far away'
What a load of bollocks. You'd be coding like a fuckin' firecracker to release something that fast. He's forgotten the idea that skins don't magically appear on models. He's also forgotten that it takes several people many many months to get a TC mod going. It's not like RA2 where one could probably get the basis of one together in a few weeks of hard labour. He's prolly never even seen UnrealScript... I have, and it's a real bastard to try and use. Sure, so vehicle code exists...but can he use it?
Personally I'd like to see his player models. Prolly he thinks reskinning the Juggernauts will cut it. :grin:

It's better he left. The mod wasn't doing anything except taking up space on the forum. Let him take up someone else's bandwidth and try and prove me wrong.

All the same, I would say that this isn't really a place for a UT coder, since nobody on the boards actually knows how to do it. We're pretty much solely a CnC community...it was a waste of Revora's time and his time to host here. He prolly shoulda gone to PUnreal and become part of the AtariCommunity forums. He'd have had all the support he needed there...plus he coulda prolly cobbled a team together.

#17 Banshee

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Posted 20 December 2004 - 12:00 AM

too late... he won't read it... you should PM him or email him.
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#18 Beowulf

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Posted 20 December 2004 - 10:14 PM

It doesn't matter. EGTM is a dipshit anyway.

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#19 Ash

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Posted 23 December 2004 - 04:31 PM

The name says that in itself lol :)

I know he can't read it.

But for future reference...I reckon projects should prove they exist before they become part of revora, as opposed to just asking for hosting and getting...
Otherwise there's a good probability they're wasting our time.
Take Unreal Force Warz. Does anyone know actually what they do? o_0 I see it on the forum but no posts. There are loads like that. No threads at all.

They're just wasting space and forum categories.

#20 the_kid

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Posted 26 December 2004 - 11:59 PM

well some projects still in concept need some time to get started... I know because I was part of one before they ported to bfme... but 0 posts is not good progress for concept :blink:




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