BFME
#1
Posted 21 December 2004 - 11:30 PM
I'll give a basic outline of what I need help with, and what i'm trying to do.
I want to have say about 10 minutes to set up my defences, build some archers, get me some hereos, etc. Then, after 10 minutes or so, Isengard is gonna come at me. Not wave after wave, but one mass get at me, after all, in the book he didnt send wave after wave at me. I also want to do several things, send the mine dude at the wall, send the ladders, and the massive great catapult thingy at certain times. Then, after a bit longer, eomer and gandy are come and save the day (well, they're gonna ride in and hopefully obliterate stuff )
So, i'm guessing I need to put some scripts in Player and i'm guessing some scripts in Isengard. But how do I make a timer, and how do I get things to attack and at a certain time. I've got some waypoints, how do I get things to follow them. And how do I get things to end when one team or the other wins.
Really hope you can help me
GT
#2
Posted 22 December 2004 - 09:45 PM
I could attempt to give you some basic mission scripting hints but of course I cannot say if they will still be correct for BFME.
Sorry :(
#3
Posted 22 December 2004 - 09:55 PM
#4
Posted 22 December 2004 - 10:14 PM
Save the environment, use green text
Some Bullshit Somewhere
#5
Posted 22 December 2004 - 10:44 PM
#6
Posted 22 December 2004 - 11:40 PM
I thought the SDI were going to offer support for BFME eventually, just when mithril gets off his arse and buys it
Heh, money doesn't just grow on trees nowadays..
Unless..
..
(hehehe)
Yes, when I eventually ... get BFME the SDI will be able to provide the standard level of scripting support.
Edited by Mithril, 22 December 2004 - 11:41 PM.
#7
Posted 23 December 2004 - 12:00 AM
Save the environment, use green text
Some Bullshit Somewhere
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