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#1 Dakatsu

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Posted 01 January 2005 - 01:54 AM

I need help with my mod AWM, I dont know how to change music.
I have added the tracks to Music.ini
Load_Neko
Neko01
Neko02
Neko03
Neko04
Neko05
Neko06
Neko07
Neko08
Neko09
Neko10
Neko11
Neko12
Score_Neko

I have the side called Nekoketsukei (Neko in INI's)
Can anyone code this music so I can have music for my mod or can someone teach me?
Id appreciate it!
Arigato
Gracias
Ore.. ah screw it
THANKS!
Dakatsu

EDIT:I mean code it in scripts

Edited by Dakatsu, 01 January 2005 - 01:55 AM.


#2 Hostile

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Posted 01 January 2005 - 02:20 AM

Makes me wonder, if you've made the INI for the sound files and they are in the right place, than you should be able to associate them with your units and music tracks.

I assumed you extracted the audio.BIG and whatever so there they are all present for WB?

#3 Dakatsu

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Posted 01 January 2005 - 02:30 AM

Thats the problem how do I associate them with that stuff?
Ok what I did is I took my mods .big file, and put it in the C/Program Files/CnC Generals ZH directory, its just I am new to AI scripting & dont know how to do that, I can make it play music in campaigns, just cant tell it how to do music in regular AI, I dont know how to do that part like say play Neko01 for Player Neko & Deyukku01 for Deyukkuketsukei or actually...
screw it I just need a tutorrial to do this...
RIGHT THERE HA! TOLD YA I SUCK! HA!
*Starts crying*

#4 Hostile

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Posted 01 January 2005 - 03:05 AM

I believe it something like:

If "true"
Than "Play" "File" "XXX"
For "# of secs"

I could be so wrong but go check the time of your sound file, than add like 3-5 sec so you have a gap.

I gave you a generic command Cause I'm too lazy to load it and check. I hope it helps at all...

If not than sorry for wasting your time.

(EDIT) I'm going to check...

Edited by Hostile, 01 January 2005 - 03:06 AM.


#5 Dakatsu

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Posted 01 January 2005 - 03:10 AM

Ok I sort of knew that...
I mean how do I specify it is played for PlyrNeko
And how to I tell it to switch to another track?

#6 Hostile

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Posted 01 January 2005 - 03:21 AM

Alright I did alittle looking. I chose scripting, player, and multimedia and I found how to set a track for when players attack each other or when conditions are met in general.

If you need finite explainantion that we'll wait for an SDI team member to come. If this is a new faction than there alot of work. If just new tracks than using these set conditions should aloow to you to add them.

#7 Dakatsu

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Posted 01 January 2005 - 03:41 AM

Ah damn it this is gonna take forever, its a new faction
Im using this one as a demo faction, then i have to do six more...
DAMN IT! Grrr!

#8 Hostile

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Posted 01 January 2005 - 05:58 AM

I feel your pain then, that is alot of work.

#9 Dakatsu

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Posted 01 January 2005 - 08:57 AM

Yup, not to mention each side has about 12 sound tracks
7x12=84?
that is a lot... to figure out al lthe times...
ACTUALLY!
Um...
Nekoketsukei & Scorpion uses same sound tracks, same with Kita & Nan Inuketsukei
so it would really be 5x12=60
still a lot...
(Btw i found the tutorial, and im trying to figue it out, but still post help please cause I dont really do good with reading tutorials...

#10 Guest_Guest_*

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Posted 02 January 2005 - 06:14 PM

Errr!!!!!!
It isnt working...
I am very confused with this stupid thing...

#11 Mithril

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Posted 02 January 2005 - 10:32 PM

What exactly did you do to your SkirmishScripts.scb?


@Hostile, thanks for helping out :dry:

Edited by Mithril, 02 January 2005 - 10:33 PM.

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#12 Guest_Hammer Time_*

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Posted 07 January 2005 - 09:24 PM

Hello. I read your post and if I'm understanding this correctly, then what you need to do is put a copy of the mp3 in the Data/Audio/Tracks folder. Make sure there are no spaces in the song title. Open the Music ini and insert each song like this;

MusicTrackGame_(put the faction initials here)_01
Filename=(song name.mp3)

If you were putting in a new song for the USA, it would look like this

MusicGameTrack_USA_01
Filename=Blitzkrieg.mp3

or you can title each song you're adding like it is in the music.ini

example - Your song is called Nemo. You change the name to USA_01 or whichever song you're replacing.

The main thing is to have a copy of each mp3 in the above mentioned folder. I've never tried to do any modding with music and a brand new faction but it should be the same format.

Good luck

#13 Guest_Hammer Time_*

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Posted 07 January 2005 - 09:28 PM

After rereading your initial post, you may just need to place an _ between the song name and the number after it

Neko_01 Like that

Good luck to ya




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