The Second Dawn
#21
Posted 15 January 2004 - 11:13 AM
I always thought FF Did nothing, but the Disruptor could destroy it...
I guess I was wrong..
#22 Guest_Guest_Adragon_*
Posted 16 January 2004 - 11:46 PM
I think the the graphics should be bigger, more detailed and the camera is able to zoom closer snd farther from the battlefield
#23
Posted 17 January 2004 - 04:21 PM
#24
Posted 18 January 2004 - 10:27 AM
#25
Posted 18 January 2004 - 06:26 PM
Anyways, just an idea.
#26 Guest_Unknown_*
Posted 18 January 2004 - 08:41 PM
You also have to consider what the right size of the logo is without making it too small/big.
#28
Posted 18 January 2004 - 11:55 PM
#29
Posted 19 January 2004 - 10:22 AM
It would be so cool if you could get it in and give it all its rightful weapons.
I remember a video whilst i was playing TS which showed the mammoth, and from it i reckon it should have duel independant rail guns and a brutal machine gun.
I can imagine it now, imagine the fun trampling through towns and blasting everything to bits. Hmm its weakness could be air since it was always pretty bad at taking down aircraft.
#30
Posted 19 January 2004 - 02:39 PM
#32 Guest_BitByter_*
Posted 04 February 2004 - 01:01 PM
C&C Tiberian Dawn is the best game made ever
i also know of an "remake" of cnc for multiplatforms
http://freecnc.sourceforge.net/
#33
Posted 05 February 2004 - 05:56 AM
actually that was one of the questions in the interviewIf you are going to make/remake a C&C TD campaign, you may want to ask RVMech for his Gold Bland missions. Those maps have normal Gnerlas units but with the lay out of a GDI mission in mind; you can ask him for permission and then put you mod's units in it and a mission will be done. Save your team a lot of time and RVMech is known to be a good mapper too.
http://www.cncden.co...goldblend.shtml
The answer is yes, they plan to remake the TD campaigns, and perhaps even some covert ops missiongs :shifty:
#34 Guest_Unknown_*
Posted 24 January 2004 - 08:49 PM
http://www.cncden.co...goldblend.shtml
#35 Guest_Guest_*
Posted 20 January 2004 - 04:26 AM
#36
Posted 04 March 2004 - 05:19 AM
:!: Just an opinion. :!:
#37 Guest_PDA_*
Posted 06 March 2004 - 07:52 PM
my opinion is All Vehicles is Full house Color (if House is Blue all vehicles are Blue...)and insert GDI and Nod Logos in vehicles...
#38
Posted 06 March 2004 - 09:40 PM
#39
Posted 16 March 2004 - 04:23 PM
however it's best to stick with actual TD look of stuff as Renegade is not that accurate...adv guard tower being best example.. from nice and smooth model of original it turned into boxy tower when original had more rounded shape, SSM also looks different -_-
however full house colors is kinda old thing... going with the current tank color define house owning them is much better imho and maybe add logos to the sides just not stamped too many times
anyway if need cameos from C&C 95 etc.. or hitpoint details of original units etc just gimme a shout ;)2
otherwise keep up the nice work.
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#40 Guest_Cingigian_*
Posted 25 March 2004 - 02:16 AM
CSF Editor
Finalbig
dds(whatever it is)
Modselectorbeta2
W3dgmax
W3d importer 1 & 2
If someone could PLEASE tell me what tools are needed and what they are for, I would highly appreciate it. Just make another post here!
PS: I really like the Second Dawn idea, and have played C&C Tiberian Sun, but not Dawn; however I gather they are somewhat equal. If i can get some GOOD modding tools, i would like to help make it.
:) Cingigian :)
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