Help with changing the MP spellbook from 8 to 12
#1
Posted 26 January 2005 - 06:37 PM
but now after I got all 12 button's in i only had 8 visible ingame becouse of the .wnd or something how do i make it actualy have 12 button's in MP just like in SP
i changed 3 line's in the playertemplate file all to normal good and evil for now and seemed to work nicely.. but except of the button's..
#2
Posted 26 January 2005 - 07:23 PM
Well the 12 button GUI is for single player. The 8 button is for MP. Deezire did figure out how to make the 12 spell part usable for MP. I would seem obvious to me that you have to copy the single player code and assign it accordingly.well I were changing the MP spellbook as i like it long and big
but now after I got all 12 button's in i only had 8 visible ingame becouse of the .wnd or something how do i make it actualy have 12 button's in MP just like in SP
i changed 3 line's in the playertemplate file all to normal good and evil for now and seemed to work nicely.. but except of the button's..
Save the environment, use green text
Some Bullshit Somewhere
#3
Posted 26 January 2005 - 10:21 PM
i'll try that tomorrow then.. or somewere this week,
i'm a bit busy with a lot of other thing's but wasnt aware about 3rdage website
[3rdage is also a lotr game]
EDIT: u know wich code i have to copy/paste
Edited by KillerI8I, 26 January 2005 - 10:22 PM.
#4
Posted 30 January 2005 - 09:29 PM
Ultimately it may not be possible without making a whole new MP wnd using the SP.
(EDIT) From what Skywaters let on it's all about Goodspellbook refered as apossed to Factionspellbook. I will have to test tomorrow.
Save the environment, use green text
Some Bullshit Somewhere
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users