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Part III for Add New Faction


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#21 Hostile

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Posted 28 February 2005 - 10:37 PM

csf editor located in the tools section of the site. Click on my banner for a short cut. I've also recommend the CSF tutorial located in the beginner section of the site.

#22 Guest_Sh!fty_*

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Posted 01 March 2005 - 02:23 PM

Ok guys,
I have read that all of you guys have succesfully installed this "Elven Mod"...
I am dying to get this to work but no..say again..NO tutorial (how detailed it is) has never made me do anything good...So please I beg of you...Can some1 upload this mod? Put it up for download? Please I beg of you...I will name my first born son after you!!

You will gain the status of Man-God !!!!

PLEASE!!! ANYBODY?!

#23 Lavskaegge

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Posted 01 March 2005 - 03:13 PM

Ok I have a problem when it comes to ingame use..
not all my objects in my base are showing up .. pls help


this shows up in the WB :

Posted Image

This shows up in game :

Posted Image

note that I have only added the elves_castle to the bases.big not the camp and stuff..

I used the civilianbuildings.ini that was uploaded in the tutorial..



here is also the settings for my "tower in the middle"

Posted Image

and why dont my lothlorien grass show up?

btw good tutorial :unsure:

Edited by Lavskaegge, 01 March 2005 - 03:30 PM.


#24 AdmiralGT

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Posted 01 March 2005 - 05:56 PM

OK, the citadel at the centre doesn't show up because it's not unshrouded. It's there, you just can't see it. This can be overcome by putting some of the foundations closer to it or by giving it a ShorudClearingRange.

As for the trees not showing up, I really don't know what's causing. I can't see any difference between the objects you've placed and the objects placed in the official .bse files.

The texture on the ground doesn't show up. This is an error on my part. If you want the base to have a different pattern on the floor, you'll need to add an object covering the ground and give it a texture. It might be placing an object on these allows objects on it to appear.

Alternatively, try removing the Area around the base. The expansion plots don't have this area and still show up the sub objects. I wasn't sure on the significance of the area so left it in for all.

Please let me know how things turn out.

GT

#25 jaao

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Posted 01 March 2005 - 06:36 PM

hard work is the best way;---D
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#26 Lavskaegge

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Posted 01 March 2005 - 08:54 PM

[quote name='Lavskaegge' date='Mar 1 2005, 08:52 PM']
Ok every single "object" is showing up now. But not at first ,I have to make units so that they become visable... Also my citadel is unvisable in the beggining.. have to move a unit really close to it.

As for the ground I belive u have to make a texture or something...I believe there is a texture for every single base in the texture.big

But acctually some ground effects took place but not all.. really wierd,

But my biggest problem is to make everything visable at start .

Also really dont know hos to reaise and lower the terrain..as it wont display in game.

TNX

BTW the missing objects was just coding mistakes.

Edited by Lavskaegge, 01 March 2005 - 09:04 PM.


#27 Hostile

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Posted 01 March 2005 - 09:09 PM

Well making a base object shouldn't be that hard. Copy the skin used for it. Open the existing base object in Renx and apply the new skin, than just copy paste the grass texture from terrain all over it.

Interesting to find out how it ends up.

This can be overcome by putting some of the foundations closer to it or by giving it a ShorudClearingRange.

Won't this become visible for all players though if you use ShroudClearingRange though?

#28 Moria_Goblin256

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Posted 01 March 2005 - 09:19 PM

I'm still having trouble with making BSE files. I need step by step instructions for adding the foundation. The tutorial is just to hard for me to follow :unsure:

Edited by Moria_Goblin256, 01 March 2005 - 09:27 PM.

Posted Image
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#29 AdmiralGT

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Posted 01 March 2005 - 09:46 PM

Well making a base object shouldn't be that hard. Copy the skin used for it. Open the existing base object in Renx and apply the new skin, than just copy paste the grass texture from terrain all over it.

Interesting to find out how it ends up.

This can be overcome by putting some of the foundations closer to it or by giving it a ShorudClearingRange.

Won't this become visible for all players though if you use ShroudClearingRange though?

<{POST_SNAPBACK}>


Nope, ShroudClearingRange clears it for you, not your opponent. All units have a ShroudClearingRange and most buildings. I don't understand why it doesn't have it itself, since you need to click on it to build hereos. I think it was a slight oversight by EA.


I'm still having trouble with making BSE files. I need step by step instructions for adding the foundation. The tutorial is just to hard for me to follow  :unsure:

<{POST_SNAPBACK}>


I can't break down the tutorial into any more basic steps. It's as fundamental as I can make it. It can't be broken down anymore. Sorry I cannot be of more help.

#30 Moria_Goblin256

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Posted 01 March 2005 - 09:49 PM

Maybe I just placed the ini files in the wrong place.... The editor shows no trace of my faction.

Edited by Moria_Goblin256, 01 March 2005 - 09:50 PM.

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#31 Moria_Goblin256

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Posted 01 March 2005 - 10:12 PM

WOOOOOOOOOOOOT!!!!!! THE PROBLEM HAS BEEN FIXED!!!!
Posted Image
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#32 Hostile

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Posted 02 March 2005 - 12:20 AM

So fancy the community, tell us what your problem was and how you solved it for posterity. :unsure:

#33 Moria_Goblin256

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Posted 02 March 2005 - 12:21 AM

I just forgot to remove the original INI.big file :unsure:
Posted Image
"Drums..... Drums in the deep. We cannot get out. The shadow moves in the dark. We cannot get out. They are coming."


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#34 Hostile

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Posted 02 March 2005 - 12:24 AM

MG?!?! LOL That's too funny. :unsure:

#35 Moria_Goblin256

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Posted 02 March 2005 - 02:49 AM

Well, the new Moria Goblin faction is takin off, lol. Rohan was Moria's first victim (Seems Rohan is used as a punching bag quite a bit, lol). Goblins start out with three hordes of Swordsmen, since they pretty much are the weakest of the starting hordes.
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#36 RedNalDron

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Posted 02 March 2005 - 09:22 AM

hey moriagoblin please send me your army when you are complete i want to try it..
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#37 Guest_Guest_*

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Posted 02 March 2005 - 03:12 PM

the shroudclearingrange .. where can I modify that and how much range should I set it to..

I acctually set the palantirs range to 200 but it doesn't show up in game..

any suggestions. ?

#38 Lavskaegge

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Posted 02 March 2005 - 03:19 PM

the shroudclearingrange .. where can I modify that and how much range should I set it to..

I acctually set the palantirs range to 200 but it doesn't show up in game..

any suggestions. ?

<{POST_SNAPBACK}>



ops that was me.. I guess I have to add shoudclear to the foundations instead cause they are the only things that acctually shows up directly.
And I cant make heroes from my citadel..

note that I havent made a spellbook to my faction yet..

Edited by Lavskaegge, 02 March 2005 - 04:04 PM.


#39 jaao

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Posted 02 March 2005 - 05:40 PM

the shroudclearingrange .. where can I modify that and how much range should I set it to..

I acctually set the palantirs range to 200 but it doesn't show up in game..

any suggestions. ?

<{POST_SNAPBACK}>



ops that was me.. I guess I have to add shoudclear to the foundations instead cause they are the only things that acctually shows up directly.
And I cant make heroes from my citadel..

note that I havent made a spellbook to my faction yet..

<{POST_SNAPBACK}>

you're able to send me that Mod? ;---D
The norwegian elite is in the house

#40 Lavskaegge

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Posted 02 March 2005 - 06:35 PM

so that u can fix it for me .?

Lavskaegge@hotmail.com




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