GDI And NOD airforce?
Posted 14 January 2004 - 08:16 PM
Posted 14 January 2004 - 10:23 PM
But ingame GDI has an ORCA and NOD a APACHE chopper. Ofcourse there are also A10's , C17's and Chinooks. But the F22/23 were not ingame in TD, so they'll not be here either.
In brighter news, the orca and apache will probably be so cool, that you prolly dont want the F22/23 cause the F22 is allready in Generals. (And pretty lame IMHO)
Posted 15 January 2004 - 04:24 AM
Posted 15 January 2004 - 10:24 AM
C17's can't be used by a player in the original either.
But they played an important role in the game, delivering NOD vehicles. And that's exactly what we'll be using them for.
Posted 15 January 2004 - 02:19 PM
Posted 15 January 2004 - 03:58 PM
Too cute! | Server Status: If you can read this, it's up |
Well, when it comes to writing an expository essay about counter-insurgent tactics, I'm of the old school. First you tell them how you're going to kill them. Then you kill them. Then you tell them how you just killed them.
Posted 15 January 2004 - 03:38 PM
I'm still trying to get a new building working without replacing origional ones and avoiding a crash at the same time
Posted 28 March 2004 - 05:20 PM
Posted 28 March 2004 - 07:25 PM
Posted 02 April 2004 - 03:08 PM
Check the downloading section of CNC Matrix, and ask the creator of the mod whether they can use the unit, then it will make life easier for the Second Dawn team.
Posted 05 April 2004 - 04:52 PM
Hey... You're using the Orca model from Renegade for that cameo! Looks good though
since where talking about airunits and stuff is this of some use :tocol:
Caution: Linked material may be hyper cute or hyper cool depending on content.
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Posted 16 May 2004 - 04:24 PM
Posted 16 May 2004 - 04:21 PM
i did that on a online game when some guy was using supply centers and his planes got shot down by mass gatling guns ......
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