RS Adjustments thread
#41
Posted 09 April 2005 - 08:52 AM
Lurking moar since 2004 2003!
#42
Posted 09 April 2005 - 04:35 PM
Corrupt program now requires constant reboots and does not function at all in majority of instances. Designed with a web browser component to replace AOL, it has exceeded our expectations by being more crashy and unreliable and with worse tech support. We didn't think it was physically possible! A general product recall is advised; when it does function it seems to require background processes Girl 0.1Beta to stave off further crashes. Will someone PLEASE remove that code, and insert Backbone 1.9 in its place? That's assuming we even bother to continue this prog.
#43
Posted 10 April 2005 - 12:37 AM
Hellstorm is designed for all-round power. The particle cannon is designed for insane destruction...but you can only have two. Just as well. Spamming with them would be an impenetrable defence.
#44
Posted 13 April 2005 - 11:44 PM
Solution: Give the Raven a dummy weapon. It should be ranged, deal 1 damage with warheads 1% in all, and have a loooooong reload.
#45
Posted 14 April 2005 - 05:44 AM
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#46
Posted 14 April 2005 - 02:34 PM
By the way, Apollo, please keep me informed as to progress of the Particle Cannon cameo. That's the ONLY thing that this manual of yours needs now
Unless you decide to totally overhaul the unit list at any point, which me hopes not
EDIT: I'd like to see a change to the Allied Legion by removing the Fusion Reactor. Maybe boost the power plant's output a little, but I think the Legion need a real weakness. The Freedom League has power output as a mega strength, but giving the Legion the fusion reactor kinda makes them more powerful.
Edited by Comrade Jerkov, 14 April 2005 - 02:58 PM.
#47
Posted 14 April 2005 - 08:14 PM
the inclusion of Emergency repair superweapon feature to either repair 50% or 100% of unit group health in the field
at the moment it is planned for freedom league side or depending on balance etc all sides could be using it or not but how would you feel about such a feature in newer version?
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#48
Posted 15 April 2005 - 07:47 AM
The repair-your-vehicles-manually trait is for the human sides, who need it more. And DEFINITELY Freedom need the superweapon, since thier stuff usually gets hit hardest and hurt most.
#49
Posted 15 April 2005 - 12:00 PM
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#50
Posted 15 April 2005 - 01:40 PM
#51
Posted 21 April 2005 - 09:45 PM
Bug: Electron Tank CAN kill infantry (it should only work against tanks and NEXUS infantry)
Edited by F-G, 21 April 2005 - 09:47 PM.
#52
Posted 22 April 2005 - 10:20 AM
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#53
Posted 26 April 2005 - 09:42 PM
#55
Posted 30 April 2005 - 03:51 PM
#56
Posted 02 May 2005 - 05:09 PM
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#57
Posted 02 May 2005 - 05:14 PM
And NEXUS overseeing the battle. Glorious
And yes, I KNOW CABAL isn't related to NEXUS (well, he was in TA, but this isn't TA). I was making a similarity statement
#58
Posted 03 May 2005 - 02:50 PM
Atleast now there is something unique and cool.
I think its good as it is.
Lurking moar since 2004 2003!
#59
Posted 04 May 2005 - 09:45 AM
Anyway the NEXUS constuction Yard isn't that bad However maybe it could use a bit more detail for the structure bit. It just looks a bit too plain and grey
#60
Posted 04 May 2005 - 01:54 PM
or else you'd see railgun tanks/laser tanks and all high tech gizmoz along heaviest armoring but then balance went downhill..
I just try be unique here while paying respect to some of things i liked and inspirated me and robots don't need doors in buildings much since not much reason for their soldiers be inside as everything is automated.
if you truly want some change, try drawing some unique concept and we'll see.
Edited by Apollo, 04 May 2005 - 02:04 PM.
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users