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Help with Modelling....


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#1 Extelleron

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Posted 12 April 2005 - 07:19 PM

Well, I got this info from the topic, help, which was about skinning however I need help with the instructions:

1. You need to open Renx and use the W3D importer tool to open the model that you want to edit.
2. If you want to apply a new skin to the model, select the model, then click the Renegade Material Editor.
3. Click the Pass 1 tab.
4. Click the textures tab.
5. Check off the Stage 0 Texture box.
6. Click the button that says None and find the skin you want to use.
7. Click the Display button on the Material Editor.
8. Then, click the Assign Material to Selection button. (It looks like a little blue circle with two boxes next to it. It is on the right hand side.)
9. Done! You model now has a new skin.


Where is the button, Renegade Material Editor? I only see Create a Renegade Skin, which creates a bone-like X object.
The Best Modder in the ... Not so Good Modders Club.

#2 pabtyf

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Posted 12 April 2005 - 07:33 PM

It's in the top right corner of the tool bar, looks like a chessboard. If it's not there, (if your resolution is 1024x768 or less) you might have to drag the toolbar to find it. Just click on a blank bit and drag the toolbar left.

#3 Extelleron

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Posted 12 April 2005 - 09:56 PM

When I select the skin I want, it says "Invalid File type".
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#4 pabtyf

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Posted 12 April 2005 - 10:35 PM

It has to be a bmp, tga or jpg to work in gmax. (TGA is best cause you can use that ingame aswell.) If you file is a dds, you nee3d to convert it.




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