Unit mod.
#1 Guest_KopiG_*
Posted 25 April 2005 - 04:40 PM
I tried to make "mod" for it but it always said that a duplicate macro exists so the game will exit
So plz if anyone can help me (and has time) then plz write by step by step what i must do(what/where ini file to place etc...)
Thx
#2
Posted 25 April 2005 - 07:38 PM
In gamedate.ini you will find each unit's build time, cost, etc etc.
For instance you can change the buildcost of gimli from 2500 to 1 by editting like this:
#define GIMLI_BUILDCOST 2500 -> #define GIMLI_BUILDCOST 1
#3 Guest_KopiG_*
Posted 26 April 2005 - 03:51 PM
The easiest way to modify units' build time and cost is to edit gamedate.ini. You first need to extract all the ini files from INI.big with finalbig and remove INI.big from B4ME folder because local gamedate.ini cannot be loaded if there is INI.big in B4ME map.
In gamedate.ini you will find each unit's build time, cost, etc etc.
For instance you can change the buildcost of gimli from 2500 to 1 by editting like this:
#define GIMLI_BUILDCOST 2500 -> #define GIMLI_BUILDCOST 1
I exactly did what u said so i deleted the INI.big then i copied my modified gamedata.ini to a folder bfme/data/ini/object/fatbuildmod/ but after it i started game it still complained about that Dublicate MACROS exists because this severety the game will now exit
I also tried to copy the gamedata.ini to the bfme/ folder but then nothing happens so i mean i start the game and nothing has changed
Any help plz?
#4
Posted 26 April 2005 - 04:18 PM
#5
Posted 26 April 2005 - 11:09 PM
leave al the ini's and folders alone... move ini.big asnd edit gamedata.ini leave it in the ini flder.
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#6
Posted 27 April 2005 - 07:32 PM
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