Ok so i have binded the stupid model, added its assets, put it in my mod and it still wont work! WHY!!!!
Invisble Models?
Started by HastyNancingEnt, May 03 2005 01:41 AM
3 replies to this topic
#1
Posted 03 May 2005 - 01:41 AM
#2
Posted 03 May 2005 - 01:59 AM
i get this thing as well with my spectre ringwraith form
but i think i misexported the model so i will retry by following the tutorial step by step
its definitely not asset.dat for me ...
guess i will try and reexport and come back with results (positive results hopefully )
my export settings were wrong, when i reexported it, the model showed
however, i had messed up soo bad my model that the animations were screwed so i had to redo it
can the w3d importer on the3rdage import skeletons so i can export it as well ?
cause right now i am just coding it with :
great now my Renx crashes any time i try to export anything ... i ll just reinstall it i gues ...
but i think i misexported the model so i will retry by following the tutorial step by step
its definitely not asset.dat for me ...
guess i will try and reexport and come back with results (positive results hopefully )
my export settings were wrong, when i reexported it, the model showed
however, i had messed up soo bad my model that the animations were screwed so i had to redo it
can the w3d importer on the3rdage import skeletons so i can export it as well ?
cause right now i am just coding it with :
model = ..._skn skeleton = ...._skl
great now my Renx crashes any time i try to export anything ... i ll just reinstall it i gues ...
Edited by ched, 03 May 2005 - 11:37 PM.
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#3
Posted 05 May 2005 - 09:52 PM
ok then so what were you export settings?
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