Multiplayer Spellbook
#1
Posted 21 May 2005 - 04:19 AM
Star Wars Tactics- A Star Wars Gaming Site
Empire at War Zone- An Empire at War Modding Site
Battle for the Galaxy- A Star Wars Mod For The Battle for Middle-earth 2
#2
Posted 21 May 2005 - 07:49 AM
You'd need to modify that first before you can include more spells.
#3
Posted 21 May 2005 - 08:02 AM
Star Wars Tactics- A Star Wars Gaming Site
Empire at War Zone- An Empire at War Modding Site
Battle for the Galaxy- A Star Wars Mod For The Battle for Middle-earth 2
#4
Posted 21 May 2005 - 08:30 AM
#6
Posted 21 May 2005 - 10:26 AM
#7
Posted 21 May 2005 - 11:35 AM
#8
Posted 21 May 2005 - 12:17 PM
I'll look into apt editing sometime soon, it could probably be useful considering the amount of them there are.
#9
Posted 21 May 2005 - 01:00 PM
From what I've seen, Deezire, hexedited the spellstore.apt, and swapped multiplayer and singleplayer over, so while you then have 12 in multi player, single player/ campaign no longer works....
if he had switched trees, then no need to hexedit spellstore.apt since the spelltrees already have 12 spells in campaign, right ?
#10
Posted 21 May 2005 - 01:37 PM
#11
Posted 21 May 2005 - 01:45 PM
that's what I said.. he's switched multiplayer and single player over in the apt file (theres no way to do it with just the ini's), so the one that has 8 now has 12 and the one that had 12 doesn't work right.. i think.. I looked into his files cause I wanted to know how it was done, and thats the only differences I could find anyhow.
hmm i am gonna look for a hexeditor
#12
Posted 21 May 2005 - 03:33 PM
Save the environment, use green text
Some Bullshit Somewhere
#13
Posted 21 May 2005 - 03:37 PM
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