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Worldbuilder | Building base problem


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#1 Grim

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Posted 23 May 2005 - 01:13 PM

Hello,

I have been trying to build some bases with the worldbuilder, and managed to do so, but i still have a little problem, the base floor and some statues/vasks and else doesn't show in game at my base. They are correctly set to my fgaction and "IN BASE", so i don't see where the problem comes from.

Any idea is welcome :huh:

Thank you
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#2 eRe4s3r

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Posted 25 May 2005 - 07:10 AM

i have the exact same problem :/ solution?

none that i am aware off, except using the standard models, any new model (and even some standard models) wont show up in worldbuilder (even if u place them into the lotr dir)

#3 Kelso

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Posted 25 May 2005 - 08:47 PM

Make you sure you built a new asset.dat file with Sy's AssetBuilder program and placed that in the BFME directory. You can't use EA's AssetCacheBuilder to make a modded one because WB won't read it.
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#4 nickthemenace

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Posted 25 May 2005 - 09:16 PM

reads mine...
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http://nickthemenace.gamemod.net/
The Guy Who Made It Possible To Have New Factions (And Stuff)(Before anyone else :p)
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#5 Grim

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Posted 25 May 2005 - 10:30 PM

Anyway Kelso that's what i do :(

May it be in the code of the objects? Something in the kindof or so?

I will try to change the "CLEARED_BY_BUILD" in some and see if they show ingame.

Edited by Grim, 25 May 2005 - 10:32 PM.

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#6 Celeglin

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Posted 29 June 2005 - 10:47 PM

I'd like to revive this thread to see if anyone's had any progress.

I'm having a similar problem, but not quite. Some of my objects (TreeLothlorien01, and the like) show up, but others (LothlorienStatue01, LothlorienLamp1) don't. They all have the correct "IN BASE" settings.

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#7 Grim

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Posted 29 June 2005 - 11:34 PM

In fact i saw them appear... With highest graphic settings....

I don't know what cause them to appear or not.
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#8 Kelso

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Posted 30 June 2005 - 12:55 AM

Make sure the object has LOD code for lower graphics settings.
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