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New Faction Help


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#21 nickthemenace

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Posted 24 July 2005 - 09:23 PM

Just copy any references for Rohan. and change it to your faction
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#22 Absinth

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Posted 25 July 2005 - 11:36 PM

IS this what u r talking about cause i dont see any references to copy:



pic

i cant seem to figure it out.

Edited by Absinth, 26 July 2005 - 02:43 PM.


#23 nickthemenace

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Posted 26 July 2005 - 01:18 PM

ok, i jist had a quick look and it turns out that you have to edit the team lists

(Ctrl + Alt + T) Then select Player and copy one of the teams, renaming it to your team.

Then you have to edit the scripts (Ctrl+Alt+R) Then go to player, multiplayer start teams and copy one of the mp_spawn - initial_mordor scripts, renamiing everything to your team.

Hope that helped :p
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#24 Absinth

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Posted 26 July 2005 - 02:43 PM

yeah i have done all of that and it still doesn't work
thanks anyway im just not gonna bother

#25 nickthemenace

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Posted 26 July 2005 - 02:44 PM

may sound dumb, but make sure your mod is actually using the stuff youve modded, like move libraries.big out of your game folder..
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#26 Absinth

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Posted 26 July 2005 - 05:33 PM

yeah it is cause i can change the starting units for other factions like giving rohan yeoman archers etc. but i just cant get my new faction to have any starting units

#27 Absinth

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Posted 31 August 2005 - 01:21 AM

i found out the problem was that i had a lib folder in mmy main bfme folder and i am using a .big file so they combine and no changes to then ew faction was taking place. It i s now working.

My last question is how do i make a unit mount and unmount like the royal guards in halbarads mod.

Or the dol amroth knights in rhovanion alliance. CAn someone post the coding.




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