Chinese Infantry Squads
Started by Vanguard, Feb 19 2004 12:27 PM
65 replies to this topic
#2
Posted 25 February 2004 - 10:22 AM
Mmm, i think Infantry General only, it gives him a nice touch of uniqueness.
Natus 3.4
Corrupt program now requires constant reboots and does not function at all in majority of instances. Designed with a web browser component to replace AOL, it has exceeded our expectations by being more crashy and unreliable and with worse tech support. We didn't think it was physically possible! A general product recall is advised; when it does function it seems to require background processes Girl 0.1Beta to stave off further crashes. Will someone PLEASE remove that code, and insert Backbone 1.9 in its place? That's assuming we even bother to continue this prog.
Corrupt program now requires constant reboots and does not function at all in majority of instances. Designed with a web browser component to replace AOL, it has exceeded our expectations by being more crashy and unreliable and with worse tech support. We didn't think it was physically possible! A general product recall is advised; when it does function it seems to require background processes Girl 0.1Beta to stave off further crashes. Will someone PLEASE remove that code, and insert Backbone 1.9 in its place? That's assuming we even bother to continue this prog.
#4
Posted 25 February 2004 - 01:11 PM
Yes, but with a Science.
#6
Posted 04 October 2005 - 05:48 PM
I don't know, but it's made for the infanterie General, so why should others have it.
Just a question, could you do the same thing with the mob?
Just a question, could you do the same thing with the mob?
#8
Posted 04 October 2005 - 05:55 PM
i like them the way they are
#9
Posted 04 October 2005 - 08:08 PM
Yes, with science.
Fangfang, your sig just scared the living sh*t out of me. I wasn't worried up until "Your ISP is Verizon.net." That is creepy.
Fangfang, your sig just scared the living sh*t out of me. I wasn't worried up until "Your ISP is Verizon.net." That is creepy.
#10
Posted 04 October 2005 - 08:32 PM
the chinese squad multiplies every time someone in the squad dies, is it just me or did anybody else notice it? the infantry squad should be exclusive to the infantry gen. and just another thought, how about making red guard come out in groups of four? no? just my idea....
"Jesus didn't resurrect. He respawned."
"I hated going to weddings. All the grandmas would poke me saying "You're next". They stopped that when I started doing it to them at funerals."
#15
Posted 05 October 2005 - 07:42 PM
Yeh, it is.
I know it's just a dynamic sig and all, but still. It's creepy. *shivers*
I know it's just a dynamic sig and all, but still. It's creepy. *shivers*
#17
Posted 05 October 2005 - 09:04 PM
Who brought this topic from the ancient catacombs of cyberspace?
#19
Posted 06 October 2005 - 01:40 AM
I wonder if it's possible for the the Chinese infantry squads, for the infantry general, to automatically increase in number similar to the GLA's mobs in the game. The squad starts with 4 and within minutes you end up with a squad of 10. Just a thought.
I also like Link's idea of having mixed infantry squads. Minigunner's, tank hunters, perhaps even snipers.
I also like Link's idea of having mixed infantry squads. Minigunner's, tank hunters, perhaps even snipers.
#20
Posted 06 October 2005 - 01:43 AM
I also like that. It's more realistic because in reality, no commander would send out a squad of infantry armed with the same weapons.
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