Teleportation 'pads'
Started by Ugbluz, Jul 19 2005 10:05 AM
10 replies to this topic
#1
Posted 19 July 2005 - 10:05 AM
Well, for a map i would love to create i need to be able to create a 'teleport pad' e.g an area i can designate that would automatically teleport any teams troops to a certain area... Ive seen it done in warcraft 3 to great effect, however I myself am not sure how to do this! Any help appreciated!
#2
Posted 19 July 2005 - 10:08 AM
Best to ask Grim.. hes got a teleport ability on his Hero mod
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#4
Posted 19 July 2005 - 02:28 PM
The way i made the teleport isn't compatible with a teleport pad, though you could use the tunnelcontain behavior, that's the closest i can see.
I've writen a tutorial about it, i don't know where Hostile has put it, but there is a thread about it in the main forum, somewhere.
Before you search for it, i'll explain what the tunnelcontain behavior does: every object with this behavior (of your side) will be able to contain units and make them go our at any of them (they will appear in every object radial to exit).
I've writen a tutorial about it, i don't know where Hostile has put it, but there is a thread about it in the main forum, somewhere.
Before you search for it, i'll explain what the tunnelcontain behavior does: every object with this behavior (of your side) will be able to contain units and make them go our at any of them (they will appear in every object radial to exit).
#6
Posted 19 July 2005 - 05:48 PM
sure it would be possible to make it civilian too so everyone could use it
I really don't think you can make it available to all players :(
#8
Posted 19 July 2005 - 05:56 PM
best way is through scripts in a map do something like
How to through Scripts
***IF***
Unit "Name" is in Area "Teleport Dock1"
***THEN***
Teleport Unit "Name" to Waypoint "Dock1Waypoint"
but this only works for named units.
How to through INI's:
You would have tochoose a special powertemplate for the unit. when the unit activates this it will change their locomotor for the directed way but we must use a move like Fireball it has the right cursor thing
im not going ot go into detail now i gtg do something
How to through Scripts
***IF***
Unit "Name" is in Area "Teleport Dock1"
***THEN***
Teleport Unit "Name" to Waypoint "Dock1Waypoint"
but this only works for named units.
How to through INI's:
You would have tochoose a special powertemplate for the unit. when the unit activates this it will change their locomotor for the directed way but we must use a move like Fireball it has the right cursor thing
im not going ot go into detail now i gtg do something
GitHub - https://github.com/ClickerMonkey
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#10
Posted 19 July 2005 - 06:31 PM
they must be named units to teleport them beleive me ive been mapping for almost 5 months i know all the scripts Foehammer tried it for his map (risk) and it didnt work.
GitHub - https://github.com/ClickerMonkey
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