Errors in the Eldar AI BO
#1
Posted 27 July 2005 - 02:58 AM
-It builds Webway gates far too soon (well, that's sorta subjective I suppose, since it does a good job of massing plats).
-Bad use of the hard counters vs. Eldar opponents (Will check the rest in a bit). It built banshees against me in an eldar mirror...nuff said (it's a bad idea all in all, CC is already a bit lacking, but to build banshees vs. Spiders...ugly. Eldar mirrors are "who can micro their spiders bestest" matches for a good reason).
-Rangers...they're totally useless, nix them from the build list.
I'll note some other stuff with time.
#2
Posted 27 July 2005 - 03:39 AM
Keep the opinions coming - I just tried the Eldar with more Guardians and no Rangers at start.. seem a little bit better.
Edited by thudo, 27 July 2005 - 03:40 AM.
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#3
Posted 27 July 2005 - 07:51 AM
Flenser
#4
Posted 27 July 2005 - 01:23 PM
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#5
Posted 27 July 2005 - 02:26 PM
Lot's of fixes/balances/improvments made. It's from dying FS doing mindwar on enemy squad if no enemy commander is nearby to fixing the dance routine.
Will test tonight.
#6
Posted 27 July 2005 - 02:44 PM
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#7
Posted 28 July 2005 - 03:26 AM
Eldar ranged units are devastating early game, especially when they trounce nearly all (early game) cc/ranged units with their numbers and ranged attacks...not in cc but from afar; they just start whittling the beginning units of the other races down....frankly their sorta scary.
I've always considered Eldar (already) the Skirmish AI crown jewel....like the best your AI has to offer. That's why I don't see why continued work on them is a priority. I guess I'd say that only if the other races AREN'T getting AS MUCH attention.
Anyhow, this is one of several times I've said this and with this I'll shut up! My point is surely made by now.
Edited by oozish, 28 July 2005 - 03:37 AM.
#8
Posted 28 July 2005 - 03:37 AM
The other units are basically staples of the eldar army, so I need not speak of them.
#9
Posted 28 July 2005 - 04:05 AM
Hate RTSes that make some of its units redundant/useless although Rangers aren't all that bad but they still need a buff to be respected other than the battlefield joke they are. <you can tell there is some serious Ranger-Lov'n going on here!>
Anyway, they're removed from both the initial static buildorder and dynamic one.. Guardians are in their place. When the first v1.3b1 is put on the site, you can give them Eldar folk a try. Should be a different startup.
Edited by thudo, 28 July 2005 - 04:07 AM.
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#10
Posted 28 July 2005 - 06:05 AM
Anyway, they're removed from both the initial static buildorder and dynamic one.. Guardians are in their place. When the first v1.3b1 is put on the site, you can give them Eldar folk a try. Should be a different startup.
With my new eldar BO there are no guardians beyond the three capping ones. I try to build aspect warriors ASAP. Sad enough I have a persistant crash bug with my new dancing code which does delay delivery of my changes.
I optimized like this :
No rangers, not substituted by guardians. Ignore support cap limit at gamestart so webway will not be force build. Disallow shrine as long as no aspect warrior is on the field. Added aspect stone + three squads (either WS against ork/eldar or DR against marines) to build order. LP addons are only build if max squad cap is > 14.
Thinking about pushing back second generator a bit.
Still struggeling with the problem that Relics #$%&*^$ demand system is favoring banshees if orks get their nob leaders. I'm thinking about reducing the effectivness from unitstats.ai by 33% for CC squads.
Edited by LarkinVB, 28 July 2005 - 09:18 AM.
#11
Posted 28 July 2005 - 01:33 PM
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#13
Posted 28 July 2005 - 11:04 PM
Dark reapers need a meatshield, guardians fit the bill, warpspiders need some cheap support in the form of infantry, guardians fit the bill, and so on...
Edited by Markoso, 28 July 2005 - 11:05 PM.
#15
Posted 29 July 2005 - 12:11 AM
A beta tester needs to be firm, but fair. Understands we can't work miracles but we can provide half the fun! We're trying are absolute best to deliever "da goods". We do look for honesty and value your experience.
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