Jump to content


Photo
- - - - -

Empire at war


  • Please log in to reply
20 replies to this topic

#1 Lauri

Lauri

    Let us remember foREVer

  • Hosted
  • 10,419 posts
  • Location:Norway
  • Projects:'The 4th Age' and 'Shadow and Flame'
  •  The very worst T3A Team Chamber Member

Posted 27 July 2005 - 10:34 PM

Hey LoG and everybody have you've seen the Empire at War trailer Its pretty damn amazing! I hope that you mod will be to! Witch it will, eventually.

Shadow and Flame BETA 0.6 RELEASED - Link


#2 Ar-Pharazon

Ar-Pharazon
  • Members
  • 24 posts

Posted 28 July 2005 - 01:04 AM

yes we hope to release it before eaw

Edited by Ar-Pharazon, 28 July 2005 - 01:04 AM.

Posted Image

#3 OoN|Valandil

OoN|Valandil
  • Members
  • 130 posts

Posted 28 July 2005 - 05:03 PM

Hmm, yes, the trailer is nothing new, sen it ages ago I did, this mod is great though :mellow:

#4 Lauri

Lauri

    Let us remember foREVer

  • Hosted
  • 10,419 posts
  • Location:Norway
  • Projects:'The 4th Age' and 'Shadow and Flame'
  •  The very worst T3A Team Chamber Member

Posted 28 July 2005 - 05:07 PM

damn i haven't been on lucasarts.com for ages either. But this mod will beat that game. maybe.

Shadow and Flame BETA 0.6 RELEASED - Link


#5 Ar-Pharazon

Ar-Pharazon
  • Members
  • 24 posts

Posted 28 July 2005 - 06:26 PM

if there is a battle betweeen games ours probably will win because we have the clone wars too.
Posted Image

#6 Lauri

Lauri

    Let us remember foREVer

  • Hosted
  • 10,419 posts
  • Location:Norway
  • Projects:'The 4th Age' and 'Shadow and Flame'
  •  The very worst T3A Team Chamber Member

Posted 28 July 2005 - 07:18 PM

if there is a battle betweeen games ours probably will win because we have the clone wars too.

<{POST_SNAPBACK}>

Thats what I meant :mellow:

Shadow and Flame BETA 0.6 RELEASED - Link


#7 Torn

Torn

    Mmphumph!

  • Hosted
  • 2,238 posts
  • Projects:Only War 2
  •  Mmmph mm mumph umph!

Posted 02 August 2005 - 01:38 PM

Just because you have extra sides doesn't make the mod a better quality product. Don't try competing with commercial products, especially when they have the rights to a license and you don't. I speak from experience with Only War.

#8 Ar-Pharazon

Ar-Pharazon
  • Members
  • 24 posts

Posted 04 August 2005 - 03:01 PM

thanks for your experienced insight, but i think well keep the mod going :p
Posted Image

#9 halbarad

halbarad

    lone wanderer

  • Project Team
  • 466 posts
  • Projects:RA, tinkering...
  •  random guy

Posted 06 August 2005 - 09:08 AM

this is why i really want to do a clone wars mod cos it hasnt been done before
Now for Wrath, Now for Ruin, and for a Red Dawn...

#10 Dain Ironfoot

Dain Ironfoot

    No sex please, we're Dwarves

  • Hosted
  • 1,655 posts
  • Projects:The Peninsular War
  •  I aten't dead.

Posted 06 August 2005 - 09:19 PM

Imperial Assault team are doing a CW mod called Imperial Assault 2 for Empire at War. Imperial Assault 1 was the awsome SW mod for C&C

Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?


#11 ironmonkaa

ironmonkaa
  • Members
  • 73 posts

Posted 18 December 2005 - 06:06 AM

ya theres no way your mod is going to beat the game,the guys at lucas arts are have way more experience,im sorry but theres no way,but your mod looking good guys keep it up

#12 Dain Ironfoot

Dain Ironfoot

    No sex please, we're Dwarves

  • Hosted
  • 1,655 posts
  • Projects:The Peninsular War
  •  I aten't dead.

Posted 18 December 2005 - 05:10 PM

Well I think the trick is not to try to imitate EaW. Keep the play style BFMEish... avoid space battles as there is no way you'll get them as good as EaW...

Dain: Arr Nertea: yarrrr Dain: haharrrr Nertea: graaawwwr Dain: oaaaaaaaarr Nertea: .... honk?


#13 MTB

MTB
  • Project Team
  • 159 posts

Posted 09 January 2006 - 01:26 PM

yes we hope to release it before eaw

ehhh unless your releasing it in a few days ( :grin: ) dont think thats gonna work any more
Posted Image

#14 Master Windu

Master Windu

    The Master.

  • Advisors
  • 2,150 posts
  • Location:Houston, Texas
  • Projects:Galaxy at War, Rhovanion Alliance
  •  T3A Team Chamber Member

Posted 13 January 2006 - 01:28 AM

Well, well do the best we can. Dont tell us to stop or give up, you wont like the remarks youll get back at you.
Posted Image
Posted Image

#15 MTB

MTB
  • Project Team
  • 159 posts

Posted 13 January 2006 - 02:51 AM

no no no!! no way i wasnt trying to say that. i was just saying that i didnt think the predicition would work. not trying to say anything bad about you guys or anything. and deffinitly not stop or give up!! i posted tons of ideas (most of them actually useless tho i didnt check your site too well i guess for lists) trying to help the mod out.
Posted Image

#16 Thorin

Thorin
  • Project Team
  • 151 posts
  • Location:England

Posted 18 January 2006 - 11:21 PM

We had a delay in the form of an unnamed leader going away for a bit :blush: Windu when'd you become a modeller?

#17 MTB

MTB
  • Project Team
  • 159 posts

Posted 19 January 2006 - 04:24 AM

didnt read all the post before mine before i posted above, i didnt mean to imply quit at all. i dunno about all you guys but im getting both EaW and this mod, for sure.. i dont see why they'd really have competition anyways? theyre automatically different in a lot of ways... i dunno about some people but i like having tons of the same type of game (rts, ect) and i have like 5 SW games right now... the more the merrier! ^_^ mod looks/sounds awesome, plz don't quit!
Posted Image

#18 Thorin

Thorin
  • Project Team
  • 151 posts
  • Location:England

Posted 19 January 2006 - 04:30 PM

Well I'm still carrying on ;p

But I don't have a major role. Yoda and Windu are still doing stuff, and when GG (Lord of Gifts) gets back, we'll have virtually everyone we essentially need for the mod, but progress has slowed, but it'll be back on track!

#19 Mr-Monkey

Mr-Monkey
  • Members
  • 30 posts

Posted 20 February 2006 - 05:20 PM

I hope to see this mod soon. I have tried the EaW demo and....It sucked the tutorials are more fun than the demo campagin. so carry on and i also hope you can somehow port to BFME 2

#20 Lauri

Lauri

    Let us remember foREVer

  • Hosted
  • 10,419 posts
  • Location:Norway
  • Projects:'The 4th Age' and 'Shadow and Flame'
  •  The very worst T3A Team Chamber Member

Posted 20 February 2006 - 06:34 PM

Just because you have extra sides doesn't make the mod a better quality product.

well, I think the quality off this mod is better, after playing the game. I hate the ground battle :p my opinion, don't flame me

ya theres no way your mod is going to beat the game,the guys at lucas arts are have way more experience,im sorry but theres no way,but your mod looking good guys keep it up

why does those people have soo much more experience, huh? if you take a look at BFME, most skins sucks, but it's barely enough to see who their suppose to be. And look at RA, their skins are 500% better :p well, more actually. well, see now, why does people who works in a game company gain sooo much more experience? they don't. they sit on their arse all day long making a sing unit. So I'll bet that there's no difference between Lucas' staff and the staff of BFTG. Just saying my opinion.

BTW, game companys can be thanked for their game engine atleast :)

Edited by Lauri, 20 February 2006 - 06:34 PM.

Shadow and Flame BETA 0.6 RELEASED - Link





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users