Also, I have told Yurisarmy about this, and has been fixed most likely. A good build speed is .35 to .4. Not too fast, but pretty good.
*Thinks of Juggernaut Tank, SS Army
12000 cost, .35 of a minute for each 1000 credits. Not only that, 20% slower buildtime for the SS Army.
Hero aircraft units dont seem real logical. I mean a Super Tank or a Commando I understand. :roll:
F-2002s, well, have u used them In a anti-building role yet?
"Use F-2002s to level enemy buildings"
Also to Yurisarmy: Will there be any changes to ships to make Ship to Ship Combat more fun? Also, is the Destroyer stronger? I HATED how a mighty destroyer, the workhorse of the navy gets sunk by a tank with a 120mm Gun. You can always do what I did, and replace Missile Armor with Ship Armor. I can do warhead %s for you aswell as strength values.
Make the Destroyers warhead different, increase the damage it does to vehicle armor types by 25% or so. Make the Damage somewhere around 120.
Edited by eva-251, 15 September 2005 - 06:52 PM.