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Dawn Of Skirmish v1.3 AI Mod now LIVE!


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#21 thudo

thudo

    Wacko AI Guy!

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Posted 30 August 2005 - 02:22 AM

I think based on the hundreds of User created maps that the AI we've built supersedes most RTS-created AI mods. Tell me ONE RTS AI ever made that has advanced logic and thinks on-the-fly? None. Its all IF/ THEN and reactionary scripts.

Now its up for Relic to dazzle us with some new functions AND perhaps some new logic themselves. Who knows. As long as they fix the prereq issue (so we can disable all that preemptive code I created and Larkin enhanced) and then not break anything new BUT take things one step forward then we're golden.

I'd also love to see a more robust debug system and better crash-to-desktop logging so its far easier to debug those major errors. Hate those.. Esshhh!
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