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#1 Calamity_Jones

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Posted 29 August 2005 - 06:24 PM

Check the website for the basic jist, I've listed below in further detail what's happened to our glorious mod :blush:

As regards to the code:
I've balanced up everything properly (I just need to do some play test games and the inevitable corrections)

I've added toggles for Krak/Frag missiles for missile launcher troops

I've added a storm bolter/powerfist toggle for the Terminator

I've added Normal/Rapid Fire mode toggles to all firewarriors and firewarrior squad leaders, lasgun guardsmen and ultramarines armed with bolters (including the sarges)

I've corrected lots of small bugs like the pred not attacking with its autocannon and simmilar problems with the leman russ and basilisk.

I've improved and added lots of effects like making the basilisk much more imposing and the IG sniper the coolest thing ever.

I've added numerous minor improvements to all the maps and most significantly the shell map.

Model Wise:
We have a few new civillian buildings added into the mod, most beautiful of all are the Ammo crates and Duke-Qa's gorgeous gothic ruins :blush:

Boomer is working on the Tau Stealth Suit model, and it looks darn good ;)

We also have a new nifty animation for the Tau tank factory structure.

The imperial Guard Kasrkin are almost ready too, we are just waiting for animations to be ready. Once they are in game, the Imperial Guard will be ready for the next release! (Apart from some balance tweakage of course).

Audio wise:
Boomer has been contacting poeople recently and we now have somebody working on the Tau music.

The Tau voices may well be in game at some point soon, assuming they're good enough. Jugger is either fiddling with them or cringing at them and wishing he never joined the mod (it's my voice...)

2D/skin wise:
We're working on getting build pics and buttons working, just last night Boomer got some nice toggle pics for the terminator.

Finally, Map wise:
Crimson is working on multiplayer maps and I can put up a pic of it soon, I'll wait 'till it's done

I've been working on getting the maps I started ages ago finished for game play (that's P'ar My'or and Deathworld)

add anything I forgot :blush:
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#2 Boomerang Python

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Posted 29 August 2005 - 06:38 PM

no AI? :blush:

Edited by Boomerang Python, 29 August 2005 - 06:38 PM.

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Om du kan tro på ditt när andra riktar
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min vän, som jordens konung ska du hyllas
men du är också man, och det är mer."

#3 Calamity_Jones

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Posted 29 August 2005 - 06:43 PM

yeah... as regards to the AI... "it's getting there"

of course, it'll be "getting there" for a while...

seriously, though.. it's getting there:P
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#4 Qb1

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Posted 29 August 2005 - 09:22 PM

:blush: sounds kool

is there any general powers other than the drop pods finished?
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#5 Calamity_Jones

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Posted 29 August 2005 - 09:40 PM

i'm working on em :blush:
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#6 The Kommissar

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Posted 30 August 2005 - 08:24 AM

The Commissariate is pleased :blush:

Good job guys!!! :blush:

#7 =][= Inquisitor_Sevrius =][=

=][= Inquisitor_Sevrius =][=

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Posted 30 August 2005 - 09:31 AM

I concur! Ooops gotta get back to the interrogations, werd fellas! WERD! Y'all comin along awesome. Cant wait for that next release ^^
=][= Inquisitor Sevrius =][=
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#8 BlackLegion

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Posted 31 August 2005 - 09:45 AM

^ What he said




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