hello,
i have a question: i want to change the main config for elrond.
i tried to block the bow that he have only his sword but i didn't
find the line and file were i must set the meleeweapon.
sorry for my bad english
greetz
Kabrüggen
how i can define meleeweapon (Elrond)?
Started by Kabrüggen, Aug 29 2005 08:07 PM
3 replies to this topic
#1
Posted 29 August 2005 - 08:07 PM
#2
Posted 29 August 2005 - 08:14 PM
Find his WeaponSet in his main unit code
it goes like this :
you can see that his primary weapon is the bow, and if he toggles, the sword. Remove the 1st part and change the second one so it looks like this :
Now Elrond will use his sword as main weapon, but his animations will be screwed.
You need to edit every animation in order to get them to work properly
it goes like this :
WeaponSet Conditions = None Weapon = PRIMARY ElrondBow AutoChooseSources = PRIMARY FROM_PLAYER FROM_SCRIPT FROM_AI End WeaponSet Conditions = WEAPONSET_TOGGLE_1 Weapon = PRIMARY ElrondSword AutoChooseSources = PRIMARY FROM_PLAYER FROM_SCRIPT FROM_AI End
you can see that his primary weapon is the bow, and if he toggles, the sword. Remove the 1st part and change the second one so it looks like this :
WeaponSet Conditions = None Weapon = PRIMARY ElrondSword AutoChooseSources = PRIMARY FROM_PLAYER FROM_SCRIPT FROM_AI End
Now Elrond will use his sword as main weapon, but his animations will be screwed.
You need to edit every animation in order to get them to work properly
Software is like sex; it's better when it's free ~Linus Torvald
#3
Posted 29 August 2005 - 08:33 PM
thx for answer
but i didnt know which specified animations i must change in this ini..
can u give me the categories in the ini?
;-------------- Weapon Change Transitions --------------------------;
;----------------- Sword Transitions -------------------------;
or what ever?
greetz
Kabrüggen
but i didnt know which specified animations i must change in this ini..
can u give me the categories in the ini?
;-------------- Weapon Change Transitions --------------------------;
;----------------- Sword Transitions -------------------------;
or what ever?
greetz
Kabrüggen
#4
Posted 29 August 2005 - 09:22 PM
read through all animations and delete those referring to a bow, remove the weapon transitions animations
Also, remove every WEAPONSET_TOGGLE_1 in the AnimationStates
Also, remove every WEAPONSET_TOGGLE_1 in the AnimationStates
Software is like sex; it's better when it's free ~Linus Torvald
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