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#1 TKelly

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Posted 04 September 2005 - 12:00 AM

What files need to be edited in order to make a new power. If somebody lists the ini files, I can figure out how
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#2 Lauri

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Posted 04 September 2005 - 12:20 AM

What files need to be edited in order to make a new power. If somebody lists the ini files, I can figure out how

<{POST_SNAPBACK}>

T3A gives you an answer...........
System.ini
Commandbutton.ini
Commandset.ini
Science.ini
Specialpower.ini
Objectcreationlist.ini(only used when summoning\creating objecs, trees, flowers ect.)
And thats it i think :rolleyes:

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#3 TKelly

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Posted 04 September 2005 - 10:46 PM

I'll make a tutorial after I figure out how to do this.
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#4 Lauri

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Posted 05 September 2005 - 03:02 PM

I just gave you a tutorial........

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#5 TKelly

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Posted 05 September 2005 - 06:15 PM

Ok, I thought that that was just something you underlined, oh well I found it anyway.

Also how do you remove the necessity to have the powers before it? Like needing to have Elven Wood before you have Elven Allies...
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#6 ched

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Posted 05 September 2005 - 06:17 PM

Science SCIENCE_BalrogAlly
  PrerequisiteSciences = SCIENCE_EVIL SCIENCE_Darkness OR SCIENCE_ISENGARD SCIENCE_FreezingRain OR SCIENCE_ISENGARD SCIENCE_FueltheFires OR SCIENCE_MORDOR SCIENCE_Darkness OR SCIENCE_MORDOR SCIENCE_CalltheHorde 
  SciencePurchasePointCost = 20
  SciencePurchasePointCostMP = 20
  IsGrantable = Yes
;  DisplayName = 
;  Description = 
End

Note the
PrerequisiteSciences =

forgot to mention its in science.ini

Edited by ched, 05 September 2005 - 06:17 PM.

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#7 tecnofreak

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Posted 05 September 2005 - 06:21 PM

In this field:

PrerequisiteSciences =

Just put 'SCIENCE_Gondor' or 'SCIENCE_Rohan' or whichever side it is you want to have it as this means you have access to it straight away.

#8 TKelly

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Posted 05 September 2005 - 08:58 PM

Just put 'SCIENCE_Gondor' or 'SCIENCE_Rohan' or whichever side it is you want to have it as this means you have access to it straight away.


Not true, it didn't work. Should I just leave it blank?
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#9 ched

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Posted 05 September 2005 - 09:03 PM

Science SCIENCE_WarChant

  PrerequisiteSciences = SCIENCE_EVIL OR SCIENCE_ISENGARD 

  SciencePurchasePointCost = 1

  SciencePurchasePointCostMP = 1

  IsGrantable = Yes

;  DisplayName = 

;  Description = 

End

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#10 TKelly

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Posted 06 September 2005 - 09:54 PM

Nevermind, something was wrong with a different part of the code
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