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#41 Verrückt

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Posted 05 November 2006 - 05:30 PM

Point is that they are still Crap. :blink:
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#42 N3crontyr

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Posted 07 June 2009 - 02:43 AM

Point is that they are still Crap. :p


No. they aren't it even says that if an enemy were to outnumber necrons. the necrons would STILL have a good chance at winning and theyre slow for a reason. Because they are REALLY powerful and also the fact that it takes forever the necrons to do anything makes sense. Theyre machines they have all the time they can ever dream of
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#43 Boomerang Python

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Posted 25 June 2009 - 06:01 PM

Except... they can't dream. ^_^


Anyways, we may have to ditch the Necrons as a faction because of their movement speed, it really makes it hard on such big maps as the ones that cnc 3 has,
we may reboot the mod with Imperial Guard and Chaos/Traitors as our first target factions.
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#44 GodSun666

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Posted 26 June 2009 - 10:28 AM

wow.. necroposting... then another person replies without noticing its an necro...

You guys fail ^_^!

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#45 essi2

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Posted 26 June 2009 - 01:31 PM

Except... they can't dream. :good:


Anyways, we may have to ditch the Necrons as a faction because of their movement speed, it really makes it hard on such big maps as the ones that cnc 3 has,
we may reboot the mod with Imperial Guard and Chaos/Traitors as our first target factions.


Reboot :p There is still hope ^_^

#46 Boomerang Python

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Posted 29 June 2009 - 05:27 PM

You bet, we'll see if I can get some news updates up soon, they're due. :p
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#47 essi2

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Posted 29 June 2009 - 06:57 PM

Heh, yea it has been awhile since the last update :p




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