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#2241 Ubermedic

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Posted 26 November 2006 - 08:52 PM

or for the tower, have like on tanks,

What? do you mean build it on top of tanks?
That would look too goofy.
Wait... I think I understand what you mean. do you mean like China's Add-ons?

it can come with a machine gun. and you could chose to upgrade it with one of the following;
grenade launcher, TOW missile, artillary cannon, AA missile turret(fires 2 AA missile),or armour pierecing machine gun, or quad cannon on the top.

That would complicate it too much.
Phoenix (or at least I interpreted) Meant Like a quick throw up kinda thing.
With all these upgrades we might as well call it "Defense Site 2"
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#2242 Phoenix911

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Posted 27 November 2006 - 03:58 AM

Its a guard tower not a weapons platform. A mg or a Automatic 40 mm nade luncher could fit in a guardtower. This is why i said them, anything else it too much. A Search light would be cool, would it be possably to have it swing from left to right slowly with a spot on the ground? seem more on night maps? lol

And yer i know the demo trap idea is silly but i thought it would be funny and cool to watch lol. Besides they can get scrap and fix things how they want pretty easy..

Edited by Phoenix911, 27 November 2006 - 01:33 PM.

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#2243 Ubermedic

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Posted 27 November 2006 - 08:16 PM

Yeah Well It wouldn't be that hard to make it swing.
And a wooden guard tower shouldn't be TOO hard to make.
(Yeah. I know it's a bother but still)
But here's a quick thing...

Would it be 360 degree or a more realistic one direction?
Cause that would also make building (In a certain direction) a tactical decision.
cause realistically the gun would be mounted in a 90(Superscript o) Direction on a tower.
So if it had 360(superscript o) mount it wouldn't have a roof (It might shoot the roof struts.)

Oh and of course a Half-Track Launching Demo Traps would be funny.
But I'd like to see the GLA show some intelligence In their weapons Development teams.
Maybe... If they modified a Chinese Nuke Cannon for Demo Trap launching?
(They don't have nukes on hand all the time so after stealing one they'd change it to a Demo Cannon. NEW UNIT FOR DEMO!)

Edited by Ubermedic, 27 November 2006 - 09:38 PM.

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#2244 olli

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Posted 27 November 2006 - 08:32 PM

yes, i meant make it have upgrades, and yes it can still be thown up quickly for a defence. its really quick build time, cheap, and comes with a MG/grenade launcher ( i think it should come with grenade laucher- some thing different for a change) and why not have upgrades to develope it ? once its been built to make it more effective? make it garrisonable by at least 4 troops.
i think that would be cool to upgrade it with one of the ideas i posted above, or anything else, to double effective nesss. it could have low health thou to make it balanced. its not as imba as it sounds, and it wont be a weapons platform, and they could easily be incorporated into it. it doesnt have to be big, and the guard tower can be made of concrete not wood, they aren't that primative, so im sure they would be room for at least one upgrade

Edited by olli, 27 November 2006 - 08:35 PM.

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#2245 Ubermedic

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Posted 27 November 2006 - 09:25 PM

( i think it should come with grenade laucher- some thing different for a change)

A 40mm mg IS a grenade launcher

and why not have upgrades to develope it ? once its been built to make it more effective? make it garrisonable by at least 4 troops.

Uhh Search Lights? A 40mm MG? Those are upgrades.
And Garrison able would make it even more powerful.
Just have the weapons.

i think that would be cool to upgrade it with one of the ideas i posted above, or anything else, to double effective nesss.

If you want arty. build a defense site
If you want AA. Build a defense site.
If you want fast build time. Build a tower

it could have low health thou to make it balanced. its not as imba as it sounds,

Then It would be useless. If it has low health then say one tank could take it down. and then you'd need to spam towers to get any real effect.

and it wont be a weapons platform, and they could easily be incorporated into it.

Uhh. Your upgrades WOULD make it a weapons platform.

it doesnt have to be big, and the guard tower can be made of concrete not wood,

Yes but concrete takes time to set. If they just want to throw something up then they could use wood.

they aren't that primative,

Actually If you compare them to real Mideast armies and such they are quite primitive.
WW2 weapons are primitive by todays standards.

so im sure they would be room for at least one upgrade

Search lights? 40mm MG? those are two upgrades.
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#2246 Guy980

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Posted 27 November 2006 - 10:35 PM

hey phoenix what game is that with teh fanifer?

#2247 Phoenix911

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Posted 28 November 2006 - 12:38 AM

OK all this is my idea and this is HOW it should be ok.

Gaurd tower = 500 -1000 bucks to build REAL quick build time.
Can have a search light that archs back and forth in a say a 90degree or maybe a little bigger area.
It should be only looks tho the steath detection would be a 360 effect this way it is matching that of the us or chinas radar dish upgrade on there defence platforms.
It will come with a MG possably as powerful as a humvee, should not be built with a grenade launcher.(thats an upgrade)
Making the weapon have a 90 maybe bigger degree fire arch is nice idea but make SURE it says in the little info that u need to face it in the direction u wanna defend from. lol
It will have 3 or 4 garrason slots. this is fine if the gun has a arch limet and even if it did not it would be fine.
Firebases and humvees can hold 4 infantry and they do not become invincable, and the guardtower is cheep and quick to build eg: LIGHT defence so it wont have massive health, maybe like 10% more than a humvee or the same.

Missiles, AA, And all such weapons that you said olli should not be on a guard tower, and it would not even look good. Remember they could have a second defence site for the more heavy platforms.

Guy thats from mechwarrior 4 mercenarys
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#2248 Ubermedic

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Posted 28 November 2006 - 02:25 AM

Alright Phoenix.
That sounds good.
So basically what (you and me) have decided on is...

Guard Tower Cost: 700 (For garrisons)

Can only fire in front arc
Can Garrison (?) 3 soldiers (/?)
Can Be upgraded with Search Lights and 40mm MG.

Sound good?
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#2249 olli

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Posted 28 November 2006 - 04:29 PM

ubermedic, i know what a 40mm is, all i was saying, if you read, was that i think it should come standard with a grenade launcher, as it is something different, makes it more fun, as there are defences with machine guns on them in gaME. A little variation wont hurt. but upgrade is cool thou.

this game is not realistic. ok? so stop saying "concrete takes time to set". if it was real, im am sure an ion cannon would take like at least 5 years to build, a nuke silo would take 1 year to build. but its not realistic. stop trying to include real life war/history/physics into the game. infantry cant survue 5 tank shells........
i dont want a history lesson about what armys used what. i droppped history for GCSE and i hate it and i couldnt care less.
why not have it garrisonable by 2 troops?, it is a light defence, and 2 troops could fit inside. it would help it. if you are saying same firpower, litle more health than a hummve.. a humvee is garisonable by 5 troops, so i think it would be ok to have at least 2 troops in it.

there are already civilian buildings of what you are talking about pheonix in game, on some maps, there a wooden huts that have space for like 5 men.

but i think it would be cool to have it buildable, and with lights/MG/grenade launcher.
but i dont think the engine will allow lights it to detect stealth, mabye have them as aestheitc, and have like an invisible radar on it to uncover stelth, but it would make it look like the lights do it. if it is do able then ok, cool.

Edited by olli, 28 November 2006 - 04:38 PM.

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#2250 Phoenix911

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Posted 28 November 2006 - 06:56 PM

I do not want a damn hut i want a guard TOWER, 2 men is fine then and its light and mg are standard Nade luncher is an upgrade PER tower so u can have some with mgs and some with nades without needing to upgrade them all.
And we know the light would be similer for looks.
Not sure about the 40mm Auto mg as a rapid fire nade would be kind evl don't u think? i think low rate of fire is good.
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#2251 Ubermedic

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Posted 28 November 2006 - 08:01 PM

Olli. Having a lights upgrade would set something like "Detectstealth" to "=yes"
Sure the Light object wouldn't detect stealth but the tower would. It wouldn't need invisible radars anyway
The adding of the light would be the radar function.

mounted 40mm MG fires about (Estimated!!!!!!!) 1 nade per second.
It's not THAT rapid but it can cover an area really well.

Oh and olli. Stop trying to start an argument with me every other post.
It's really starting to get on my nerves.

Edited by Ubermedic, 28 November 2006 - 08:02 PM.

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#2252 olli

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Posted 28 November 2006 - 09:43 PM

omg? im not trying to start an arguement with you, justi dont like it when people try to make it realistic, and use history in the game and stuff. i find that annoying. im not starting an arguement with you, i would of said the same thing if anybody else posted it. so dont feel like im being hostile towards you, please.

sorry didnt read posts properly, a grenade machine gun, right now im with you, i think that would be cool, they could have low damage/high fire rate or high damage/low fire rate
i know you dont want a hut, i never said you did, i was just saying, from, what ubermedic was describing, with it being wooden, the model is in game, so it would be easy to make, and i swear i saw a civilian building on a map, which was a guard tower with lights, but i could be mistaken. and would the tower be a quick rickaty wooden thing or concrete? i think it should be made of concrete, but what do you think, its your idea?

any body played the ps2 game mercinaries?

Edited by olli, 28 November 2006 - 09:49 PM.

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#2253 Ubermedic

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Posted 29 November 2006 - 12:16 AM

Yes I've played mercenaries.
That's pretty fun.
But anyway.

I seriously think it should be wooden. It's a more GLA.
And anyway the concrete would look kinda weird for a tower.
Bunker. Okay concrete is fine. But I think wood would look better.

And I've never seen a Guard tower model but I think there is a tower
with a light on top...
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#2254 Phoenix911

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Posted 29 November 2006 - 12:21 AM

I want the tower to be a light defence eaily on not a late stage defence.
So i was hoping it would be made of wood or maybe some kind of scaffalding, i want it to be built quick and be fairly cheep.
and as stated would have a Mg as standard but each individual tower could upgrade with a 4mm nade luncher that should be meduim power with a slowish rate of fire as it has area affect unlike a tank shell.
Garrasonable by 2 to 4 peaple, the searchlight that acts as a radar should be standard or an upgrade from the black market or something.

O and because the building will not be as strong in armor as a normal defence building i want the peaple inside to be protected like a china bunker from acid, toxin and flames, the towers weak and will not hold up for long its more of a light anti infantry and light vehical defence and it would be more effective to protect the infantry inside as the towers gonna die pretty quick anyways.
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#2255 Pendaelose

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Posted 29 November 2006 - 04:52 PM

I want the tower to be a light defence eaily on not a late stage defence.
So i was hoping it would be made of wood or maybe some kind of scaffalding, i want it to be built quick and be fairly cheep.
and as stated would have a Mg as standard but each individual tower could upgrade with a 4mm nade luncher that should be meduim power with a slowish rate of fire as it has area affect unlike a tank shell.
Garrasonable by 2 to 4 peaple, the searchlight that acts as a radar should be standard or an upgrade from the black market or something.

O and because the building will not be as strong in armor as a normal defence building i want the peaple inside to be protected like a china bunker from acid, toxin and flames, the towers weak and will not hold up for long its more of a light anti infantry and light vehical defence and it would be more effective to protect the infantry inside as the towers gonna die pretty quick anyways.



I had already had plans to make a Stinger Site fillled with 50Cal gunners. It will be much easier to model and I think would be quite fitting in game. It would also amply fill the role of Anti-Infantry and Anti-Light Vehichle.


ZH hour defenses pretty muc have to be able to fire in 360... the CAN be given a fire arc (to the front only) but the weapon won't aim in on the target... its kinda lame.

Edited by Pendaelose, 29 November 2006 - 04:56 PM.

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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#2256 Ubermedic

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Posted 01 December 2006 - 01:10 AM

Wow. Thanks a lot sage. There goes a great idea...
Anyway. The stinger site with 50 cals could have the 40mm Upgrade right?
Cause that would be fun.
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#2257 Pendaelose

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Posted 01 December 2006 - 04:34 AM

Anyway. The stinger site with 50 cals could have the 40mm Upgrade right?
Cause that would be fun.


yeah... I'd like grenades too.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.


#2258 Guest_Violence (Not Logged In)_*

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Posted 02 December 2006 - 11:23 AM

Greetings all..

Pend, I might have remained silent but I do visit often. One question/suggestion I have for you is.. Why don't you finish this mod by X-Mass as a gift to this charming little community that supports it so vividly?..

We all(at least I do) have studies to attend to, jobs, and play more than 3 games. You have modding to top that list off, of course, but that's why you're the "man" here.. Puh-leeeeez? :p

I am almost beginning to understand all the people claiming Remix to have died, it has been looking like that for like... 2 months now? If you let it go "cold" for that long you can't blame them.

Anyway. Just do your thing..! :thumbsupsmiley:

#2259 Phoenix911

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Posted 02 December 2006 - 12:48 PM

hey have faith in pend he is aloud to take a while of for family and for new game that comes out, but pend did promice that he will finish this mod and so i beleave him.
And when pend gets busy modding it does not take long he mods pretty fast appart from when his kids and wife hound him heh.
aslong as the mod does get done i don't mins it taking til earily next year :thumbsupsmiley:
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#2260 Pendaelose

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Posted 02 December 2006 - 04:08 PM

Pend, I might have remained silent but I do visit often. One question/suggestion I have for you is.. Why don't you finish this mod by X-Mass as a gift to this charming little community that supports it so vividly?..


Remix has been "cold" for about 6 weeks now. Its not the first time... the longest dry spell was almost wice that long. I get so wrapped up in the modding that its all I do day and night until I get sick of it and don't want to even look at it anymore. Then... if I wait long enough the kind muse will visit again and force me to work another 300 hours on the mod.

Now, I COULD force it out by Christmas... but that would mean doing this:

1. Disable GLA completely by removing them from the Army selection screen.
2. Removing any broken units/feature instead of fixing them IE Cash transfer and Plasma Battery.
3. Abandon all units/powers that are only in the concept phaze.
3. Finish AI for USA and China factions.
4. Release it.

And right now thats extreamly tempting. I'm extreamly fedup with the deep rooted engine bugs that have to be worked around constantly. I fed up with the overly constricting engine limits. And I'm especialy fedup with the increadible lag that comes from any use of the AI.

The only reason I haven't done that yet is I have so many ideas for GLA that I would like to see come to light. But theres no telling when the muse will strike again.

Ironicly, I'm full of ideas and energy for other projects, but I havn't started them because I don't want to give up on Remix.
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Between now and the next polished release there should be very little new art work done. Instead the focus is on designing, testing, and fixing. the mod has always been so close to finished that its nearly criminal. I'd love to see this through to the end with a real community effort.





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