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I cant figure this out


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#1 Lord Dragonclaw

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Posted 05 November 2005 - 10:10 PM

Im trying to add nicks beorn to my mod to see how it would work out but when it gets to the last secons... FUCKING GAME DAT ERROR THAT DOESNT SAY WHAT THE PROBLEM IS! heres the code in his ini


and heres the zip that came with the hero mod

EDIT by Celeglin: Try not to post large amounts of code directly in a post. I've created a txt file for it and that can be downloaded below.

Attached Files


Edited by Celeglin, 03 March 2006 - 11:13 AM.

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#2 Kwen

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Posted 05 November 2005 - 10:18 PM

it might not be in his ini, does he have any powers? commandset? all that? Make sure EVERYTHING matches, the commandbutton the commandset, the powers (if any) all of it must be correct, and i agree i hate game.dats i riped my whole mod apart one time tyring to find it, turns out it was under my nose the whole time, i just didnt see it...

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#3 Lord Dragonclaw

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Posted 05 November 2005 - 10:19 PM

In the zip file are all his powers and commandset/buttons etc
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#4 Kwen

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Posted 05 November 2005 - 10:20 PM

you look it over aswell, i may not catch everything

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#5 Lord Dragonclaw

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Posted 05 November 2005 - 10:22 PM

ive already looked everything over and i dont see any problems...
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#6 King of Universe

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Posted 05 November 2005 - 10:23 PM

Game.dat errors are usually powers, that's what I'd check first

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#7 Kwen

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Posted 05 November 2005 - 10:25 PM

in fact it might not have anything to do with beorn, it could be anoter thing that got interfeared, i had a game.dat problem with a rohan wroker, but i got game.dats when i made buildings, i fixed the worker, the buildigns worked, confusing, but do a lookover of all the powers that may have been influenced

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#8 Lord Dragonclaw

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Posted 05 November 2005 - 10:34 PM

i fixed it i forgot to add the new special power.ini to the .big
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#9 TKelly

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Posted 06 November 2005 - 04:29 AM

Slightly off topic: Where did you find a download for nick's mod w/ Beorn? As I couldn't find a download for the hero mod, and non of the other mods looked like they had Beorn
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#10 ched

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Posted 06 November 2005 - 11:16 AM

think MEV has the beta version he released to the public
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#11 Lord Dragonclaw

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Posted 06 November 2005 - 12:22 PM

Yea and since he quit modding you can use it just give him credit its very good only one power doesnt work and im sure its an easy fix he also has radagast and a bunch of other awesome heroes
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#12 ched

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Posted 06 November 2005 - 01:06 PM

remembers me of the nights beta testing this mod :p
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#13 Jimmy

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Posted 02 March 2006 - 03:52 AM

Where can I get ahold of that mod?
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#14 Boy_suicide

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Posted 02 March 2006 - 03:58 AM

Read the posts. Sheesh.

Blah blah blah you can find it on MEV


Edited by Boy_suicide, 02 March 2006 - 03:58 AM.


#15 |MeMw|Elessar

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Posted 02 March 2006 - 05:28 AM

ya i rember beta testing it to it was going to be a sweet mod but then he quit and made me sad
w00t the mighty leader TKelly has returned!
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#16 Jimmy

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Posted 02 March 2006 - 06:19 AM

Let me rephrase the question then, what does MEV stand for?
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#17 |MeMw|KingDuku

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Posted 02 March 2006 - 06:19 PM

Let me rephrase the question then, what does MEV stand for?

mev = middle earth vault
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#18 Fingulfin

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Posted 02 March 2006 - 11:57 PM

Its like the NOOB version of T3A :) Its sometimes useful for finding maps/Mods and other assorted junk though... :p

The Adress is: www.mevault.ign.com

Edited by Fingulfin, 03 March 2006 - 12:00 AM.

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#19 Bart

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Posted 03 March 2006 - 12:07 PM

mev is ok to talk about the game itself and release your maps/mods to the big public, but this is the place to be for discussing modding
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#20 Fingulfin

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Posted 03 March 2006 - 06:08 PM

I have a problem sending things to Mevault... None of my stuff ever gets to em :(
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