New versions?
#1
Posted 08 November 2005 - 01:45 PM
EAApoc wrote:
The only written law in a C&C game I ever saw is please Mr.Developer make it fun and give me a lot of **** to explode, o and don't you ever get another soul to play Kane but Joe Kucan. Aside from those two rules, all bets are off =) hehe
-APOC
#2
Posted 08 November 2005 - 04:40 PM
1) Future versions of Robot Storm WILL be compatible with the Rock The Battlefield patch.
2) While none of the new features of the Rock Patch are necessarily going to be implemented, such features are still being debated.
3) Don't pester about any new features. They're a surprise. You'll find out when we tell you.
#3
Posted 28 January 2006 - 11:24 PM
Also: I think the music "Valves" from Tiberian Sun works well for Robot Storm. If you are looking for more tracks.
And on the eighth day, god created kbyhil.hjfvgchtnm jhv o9, nhp;.
----------------------------------------------
Be young, have fun, taste ZOMGWTF.
<_<' ...Good day. -F1-
#4
Posted 29 January 2006 - 06:18 AM
#5
Posted 29 January 2006 - 04:39 PM
Any news at all about an update sometime soon?
Also: I think the music "Valves" from Tiberian Sun works well for Robot Storm. If you are looking for more tracks.
We're trying to use 'unique' tracks (Ie non-CNC) as much as we can. Slave to the System was only included due to my incessant pestering
If you wish to add Valves yourself, use the manual to learn how to do so
I doubt it will make the cut of a music pack, though. In fact, I don't know if any more RS music packs are planned, but instead musical efforts turn to YR:Warzone.
However, as for new features, there are quite a few. I'll briefly skirt around the details, but just something to get you dogs salivating
1) Freedom League will be getting a new (and fucking COOL) defence structure.
2) More secret tech inclusions to dominate the battlefield.
3) A number of Rock Patch implementations.
4) More and different weapons
5) Graphical tweaks, probably SFX tweaks too.
And more. I've said too much as it is, but I have to keep you be0tches interested
Oh, I love being able to say lots without saying anything at all!
#6
Posted 29 January 2006 - 06:07 PM
#7
Posted 30 January 2006 - 12:56 AM
props guys good stuff, keep it up
#8
Posted 30 January 2006 - 06:18 PM
well i cant wait to see what new things u guys bring to the game:P and definatly looking forward to freedom leagues new defence structure
#9
Posted 08 February 2006 - 11:04 AM
And on the eighth day, god created kbyhil.hjfvgchtnm jhv o9, nhp;.
----------------------------------------------
Be young, have fun, taste ZOMGWTF.
<_<' ...Good day. -F1-
#10
Posted 08 February 2006 - 01:39 PM
#11
Posted 08 February 2006 - 11:48 PM
Indeed, Freedom League are going to come good from this new update. Tests have revealed this defence to help FL mostly do what they couldn't before: Hold the line.
Isn't that anti-league
I thought there were quick daggers striking in pincer movements and nature of the most powerful units bar the uber tank is self-destruct.
#12
Posted 09 February 2006 - 12:12 AM
Edited by Az3r^, 09 February 2006 - 12:19 AM.
Paradox @ Ali - "And what the fuck would you know? Ever been? Oh no, sorry, your map says 'HERE BE DRAGONS' anywhere outside of your rock"
#13
Posted 09 February 2006 - 08:49 AM
Indeed, Freedom League are going to come good from this new update. Tests have revealed this defence to help FL mostly do what they couldn't before: Hold the line.
Isn't that anti-league
I thought there were quick daggers striking in pincer movements and nature of the most powerful units bar the uber tank is self-destruct.
They are also anti-rush specialists. Tank Hunter, Mantis and Electron Tank are primarily defensive units, really. Enemy cannot swamp them if they have an abundance of these units.
Try being on the defensive as FL, and you'll see they needed SOMETHING to bolster their otherwise mediocre defences...especially now that there's a build limit on the Hellstorm
#17
Posted 10 February 2006 - 11:13 AM
However the FL benefits in defence in others ways than just this new defence...heh heh heh...
#18
Posted 11 February 2006 - 11:39 AM
And on the eighth day, god created kbyhil.hjfvgchtnm jhv o9, nhp;.
----------------------------------------------
Be young, have fun, taste ZOMGWTF.
<_<' ...Good day. -F1-
#19
Posted 11 February 2006 - 12:25 PM
#20
Posted 12 February 2006 - 10:15 AM
And on the eighth day, god created kbyhil.hjfvgchtnm jhv o9, nhp;.
----------------------------------------------
Be young, have fun, taste ZOMGWTF.
<_<' ...Good day. -F1-
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users